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This is really the maturing of my earliest suggestions threads, and I've realized it mostly boils down to poor rope mechanics, not just those that make you grab your own ship when trying to board, but the deeper problems of XP earning on ropes. Specifically this applies to two actions: throwing grenades and gutting your foes. When you're on an enemy's ship or ropes these actions should count towards guerilla, but on a friendly ship they should go to defender. Currently killing enemies on ropes counts as no kill, and grenades always count as Defender.