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When you score a kill in Call of Duty, you’re left with a single ragdoll and +100 XP. When you score a kill in Air Buccaneers, you’re left with a cataclysmic fireball, a crashing airship and the piercing screams of the men you’ve just sent plummeting to their ignoble deaths. I like the second one better.
An excellent idea, not perfectly realised but still ambitious and compelling enough to deserve your attention.