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Bir çeviri sorunu bildirin
Wilhelm is wrong, it's not North West. You need to head to the North East part of the island, you'll find a map to the tall pink and white Rainbow Orchid which can be found right in the top NE corner. The map is in a hut, if you head NE where the island stretches into the sea you should see 4 huts grouped together, that's where the map is. There are then 4 more mini-huts right in the North East corner. You should also come across a map to a boat to get off the island here too.
Bah! I found the lack of hand holding quite refreshing considering how many straight line games we have had lately. That and its an exploration/survival game .... Get out there and explore and it all makes sense. My 2 cents. :)
If someone goes into this game expecting a linear story with the direction they're supposed to go mapped out for them, you're playing the wrong game. As sloth101 pointed out, it's a refreshing change to find an objective based game that allows the player to explore at their own pace on this scale. This game is definitely a game that requires you to think and to plan, and if if you don't do that, you will just end up "wandering aimlessly" which will become frustrating and unrewarding.
I don't think this was the idea of general gameplay of Miasmata.
Besides that, I don't see how a bit of hand holding would prevent you from free exploration.
P.S.: Really, the game is quite linear. Well... actually, more like a broken line.
...and I guess I see what you mean when you question my linear comments, but I don't see it this way. I see the game as simple, in that you have a sole objective and purpose. I wouldn't describe it as linear because you can do these objectives in almost any order and at any pace you see fit.
I guess we just enjoy different types of games in this regard and will just have to disagree, haha.
I enjoy wandering the island--the point of the game, to me at least, is to uncover more landmarks and make navigation possible. The herbology and associated cure is the TRUE point, to be sure, but none of it is possible if one doesn't get that little rush from filling out the map one "sphere" at a time.
the game was made by only two developers, appreciate the work they've done
That's the only mistake the game made, which is saying something.