BRINK > General Discussions > Topic Details
<<{BLS}>>Baja Aug 27, 2013 @ 10:52pm
To fix Brink
All Brink needed to do to be worth a crap was to increase the damage.
Showing 1-3 of 3 comments
< >
DamarusRex Aug 28, 2013 @ 8:30am 
On PC, it needed to increase accuracy, not damage. That is a fix for preteens playing cod on consoles.
No, BRINK had too much random shots, + the weapons feedback was near 0 and their noise was boring. I feel like playing with pad while i play with mouse?! I'm no casual player, i like the counter-strike concern about accuracy and damage localisation. BRINK had to have this concern too in order to feel like previous ET games.
But so far you're right at one thing : if the shooting system (or related stuff) was improved, i sure would enjoy the game more.

Secondly i personnaly would adjust the Camera shaking ♥♥♥♥. It shakes way too much and provides the impression that our character is heavy (even the light one) and slow while BRINK needs dynamic mouvement and fluidity.

Yep if they fixed those, i would play it more, even in offline campaign if you ask me.
<<{BLS}>>Baja Aug 28, 2013 @ 2:08pm 
The accuracy is fine. At least it was yesterday. The damage just sucked.
|JEZ| NeVeN {Cro} Aug 29, 2013 @ 1:35am 
Good info:
>> Weapons - Brink wikia [brink.wikia.com]

Most important parameter is DPS (Damage per second).

For improve in-game damage and health:

Damage
Weapon Buff & Improved Weapon Buff (Engineer)
Armor Piercing Ammo (Soldier)

Healt
Battle Hardened [1 pip] (Universal)
Life Buff [1 pip] & Improved Life Buff [1 pip] (Medic)
Kevlar Vest (Soldier)
Extra Kevlar (Engineer)
Health Command Post [1 pip] + Upgrade Healt Command Post [1 pip]


*** Nice weapons table and tips:
>> ▌▌ Weapons specifications & Tips▐▐
Last edited by |JEZ| NeVeN {Cro}; Aug 29, 2013 @ 1:42am
Showing 1-3 of 3 comments
< >
Per page: 15 30 50