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Areallybiglemur 14. jan. 2013 kl. 12:13
Something that needs attention
one of the bigger issues i've seen so far, is how easy it is to spawn camp. There should be 2 spawns for each team and it should shove everyone to the other spawn if the other zone has too many enemys in it. Also the Meta interface is not clear enough for newer players, the entry into combat is pretty solid, tutorial rocks. But the leveling system is super obscure in how to use it properly. Hopefully these can be resolved.
TL;DR please patch this game :3
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Kialandi 14. jan. 2013 kl. 17:16 
I agree that spawn camping is far to easier. I find that when one team has a healer or even just a better team the other team just get spawn camped. I didn't notice at first because I was always healing, but now I see why people are so frustrated with it.
Dim Wizard 14. jan. 2013 kl. 17:50 
I have great news for you guys, they are changing the spawn times so that teams rez together, increasing the time of protection after rez and attacking will no longer end protection. In addition they are looking into ways to create a spawn area in current maps and will be designing future maps with a 'high ground' for respawning.

source: http://www.playforgewar.com/forums/index.php?/topic/3291-spawn-intervals-will-not-be-enough-to-fix-spawncamping/#entry35035
Fuzzykin 14. jan. 2013 kl. 21:52 
Hmm .. hopefully these changes will keep people from leaving which makes the spawncamping even worse.
Areallybiglemur 14. jan. 2013 kl. 22:59 
amazing!
Captain Ezzz 23. jan. 2013 kl. 16:20 
Agreed
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