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point of view all but total garbage: Intel Pentium G3220 (dual-core 3.0 GHz), nVidia gt 520 1gb
and 4 gigs of ram and 1TB WD hdd, 64-bit system Windows 7.
Guess what, the game runs at stable 60 fps in FullHD with grass OFF and with most things maxed(trees and shadows on medium - I think) and with HDR ON(for sure).
I was pleasantly surprised to see that.
So to make my point - I don't think Oblivion is THAT CPU heavy,
though I must say that it does make use of all 4 cores on my i5 when I play.
I might install the game on a Toshiba laptop with some crappy dual-core Celeron which runs about 2 GHz - I may do it (and report here later), if you want.
My only advice now is try installing non-steam edition of the game.
CPU should be fine. Anyway you should AT LEAST get to the title menu. Even if the CPU weren't good enough to run it smoothly.
Do you only have integrated Graphics? If not - have you disabled that for Oblivion.
I often had problems with my notebook while playing because many older games aren't really recognized and thus use integrated graphics by default.
See if that gets you any further in ...
If there is though, I found that
https://www.youtube.com/watch?v=XqvK3B69UwQ
(It says Intel integrated but that doesn't matter in that case, settings are to be made via Catalyst anyway)
First problem: Oblivion crashed before/after logo. Solution was to switch to Windowed mode.
Second problem: Oblivion would crash soon after starting a new game, or more specifically, whenever I tried to save a game (even autosave). Solution was to go to Properties behind both Oblivionlauncher.exe and Oblivion.exe, and set them to run in Windows XP SP 3 compatibility mode, I also checked the bottom two boxes in "Settings" section in Compatibility tab. After this, Oblivion started to display UAC screen whenver starting the game ("Do you want to let this program make changes to the computer", or along those lines). I'm suspecting that when not run in compatibility mode, Oblivion doesn't have the permissions to create and modify all the files it needs to in order to work properly.
Third problem: Steam was throwing an application load error #5 at me, made a symbolic link between Steam proper installation path "steamapps" folder and the actual folder where the game resides.