tanukitsune Oct 24, 2012 @ 2:59am
"Locked" boss levels.
This is frustrating, apparently you need a minimum rating on each level to unlock the final level of each section.

I know this game has only three world, so this can be a way of making the game longer, but this isn't going to be fun...

That level that was a nightmare to you? You have to play it again and again until you get enough stars to unlock the final level.

Since the rating is based on lives lost, time spent and gems collected this is going to suck, I can't get a low time without missing a lot of gems, I can't get a low life count without taking it slow, and I can't get a high gem count without taking some time.

As much as I love this game, this isn't just right. I'd rather have a harder level on which I die a million times than force to replay a level until I don't that much. The fact that the levels are getting longer isn't helping either. :|

Isn't an average of three stars per level enough? If I need four or five for the final level, that would be just ridiculous.
Showing 1-15 of 37 comments
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Zortel Oct 24, 2012 @ 3:08am 
On Adventure Mode, I've never noticed Time being taken into account. Just Gems Collected and Lives Lost.
tanukitsune Oct 24, 2012 @ 3:13am 
Really? I got over 80% of the gems on a level which always got me three stars, but I got only one and as far as I know you don't lose stars for dying you just gain stars if you don't die too much.
tanukitsune Oct 24, 2012 @ 4:30am 
Wow, the final world has ten levels? YIKES! At least the bubblegum is back! :3
Lostedge Oct 24, 2012 @ 5:13am 
Originally posted by tanukitsune:
I know you don't lose stars for dying you just gain stars if you don't die too much.

That is like thinking glass is half full instead of half empty. Basically still the same things. IMO collecting the gems should have more important role. I find it pointless to try to collect them all, and just enough to get to next level.


Last edited by Lostedge; Oct 25, 2012 @ 4:52am
tanukitsune Oct 24, 2012 @ 5:30am 
I'm pretty sure I didn't post that... The thing is you kinda do have to collect them all to even reach the next boss level, it's either that or collect a lot and barely die.

I think you need a minimum of three stars per level to unlock the 2nd boss, but I'm sure you'll need even more for the finale.
citrus twist Oct 24, 2012 @ 6:05am 
Can anyone confirm what the stars are based on? Or what the crystal pieces are based on? The score results screen is pretty much a complete enigma to me...
fmarvan Oct 24, 2012 @ 7:03am 
I really love the idea of getting certain amount of stars to unlock further events. This prevents you from rushing the game and adds some challenge. Excelent !!!!!
Cartrodus Oct 24, 2012 @ 7:07am 
The stars are based on two things: Gems collected and how often you died. Gems award three stars and deaths (or rather lack of deaths) award 2 stars. You can miss a few gems and die a few times and still get all the stars. Time is absolutely irrelevant for getting stars in adventure mode. Blue crystals are secrets.

Edited because I initially thought secrets are relevant for stars, which doesn't seem to be the case.

Last edited by Cartrodus; Oct 24, 2012 @ 7:28am
tanukitsune Oct 24, 2012 @ 10:29am 
As someone who is at the end, I'm fairly positive the game demands more gems and the requirements for the gems get higher, but I'm not willing to test it, mostly because I'm still at the final boss. :P
Last edited by tanukitsune; Oct 24, 2012 @ 10:29am
petran79 Oct 24, 2012 @ 11:22am 
world 1 is easy to get 4 stars. things get difficult after the first boss. died 83 times at that stage before beating the boss.

In World 2 I die an average 10 times. Impossible to get 3 stars even with all gems collected,

I hope they release a patch to remove the death limit at least. Only gems should earn you stars.

Or else I have to devote one entire day for every separate stage to memorize it and earn more stars. Dont have the luxury for something like this unfortunately.
tanukitsune Oct 24, 2012 @ 11:30am 
Just wait till you reach World 3... *shivers*
Sotonya Oct 24, 2012 @ 3:40pm 
People buy remake of 8-bit era platformer and complain that is is hard. Yeh... Totally valid complain.
Gordholm Oct 24, 2012 @ 4:12pm 
@Sotonya This is something wich have to do with the new gamer generations if you ask me, almost every game wich was released in the last few years got nerved and softened cause of all the whinners who can't play a real challenge. f.E Diablo 3 ... it was a challenge to play in inferno. now they added paragon levels and changed alot in the skills, and so what its just to go to sleep now because of all the softening. Also every game need to be finished as fast as possible without doing some sightseeing or look right or left from the main way. Not all players are like this but there are alot of whinners who can't play a real challenge
tanukitsune Oct 24, 2012 @ 10:14pm 
I actually beat the game, so I can complain about it's "difficulty", which I never did, I complained about it's mechanics.

It's NOT a re-make, it's a retelling of the story, the mechanics are completely different.

I never said the game was too hard, it was you guys who simply assumed I'm a whiny baby and there is no such thing as a legitimate complaint.

The game DOES NOT tell you how many stars you need to unlock the boss level, the game DOES NOT tell you how many gems you have to collect to unlock the boss level, the game DOES NOT tell you how many lives you can lose to unlock the final level. People here are figuring it out as they go.

If that is not a legitimate complaint, then I don't know what is...
Gordholm Oct 25, 2012 @ 3:40am 
sorry mate :)
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Date Posted: Oct 24, 2012 @ 2:59am
Posts: 37