[DSL]TimTheBretonFromCyrodiil Jan 13, 2013 @ 7:33pm
Dilemma: Texts in the Palace of Vivec
I went into Vivec for the first time recently and the Palace with the lock level 100 and trap caught my eye. I was curious as to what would be hidden behind the door so I went back to Balmora, sold some potions of restore fatigue I made and created a spell with 100 points of Open and 15 seconds of a 100-point shield for the trap. Then, armed with the spell and a load of restore magicka potions, I cast the spell on the door several times until finally it unlocked....Then, with the shield, I openned the door and lost all but a small sliver of my health to the trap and walked in.

Inside, I found a guy called Vivec whom simply tells me that I came uninvited and he had nothing to say to me and a group of texts behind him labeled "Nervarine at Red Mountain" "Battle of Red Mountain" "Dagoth Ur's Plans" and "Plans to Defeat Dagoth Ur" or something along those lines.

Though I got into the temple legitimately, I'm unsure as to how spoilerish those texts may be..... Should I read them?
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Calamari Jan 14, 2013 @ 2:20am 
you fool YOU FOOL you dont go in until you are the Neveraine NEVERAINE A UBER GOD PERSON you only enter when you are the neveraine and are invited in for a cup of tea with vivec
[DSL]TimTheBretonFromCyrodiil Jan 14, 2013 @ 6:52am 
.......Errr......Alright?
Calamari Jan 14, 2013 @ 3:32pm 
lol you go to the palace of vivec later in the game for the main quest and yes those texts contain some pretty big spoliers so i wouldnt read them :) not until you reach that part in the main questline
Anvos Jan 14, 2013 @ 3:49pm 
well you have the choice of go through the main story or be an even bigger pawn to Azura where you end up killing a member of the tribunal and then have to take a back door to the story to activate wraithguard (from what I've read without vivec you need to be rather high level to survive the hp hit you'll take when equiping the functional wraithguard for the first time), also Vivec kinda helps strengthen the story and close a few plot elements if you leave him alive until you earn wraithguard, not to mention Trueflame and Hopesfire pretty much outclass sunder and keening for offensive purposes

As for the texts I wouldn't say that spoilerish as 1 is the tribunals account of the events and one is the true Neveraine's shield guard's account mixed with the ash lander lore

the third one might be but it isn't hard to figure out what all but the last steps will be due to this being an rpg
Last edited by Anvos; Jan 14, 2013 @ 4:00pm
Vuldari Jan 15, 2013 @ 2:20pm 
I'd say that's up to you. If you think you don't want to know that information yet, wait until a quest leads you to that room to read what is inside.

Me ... the way I originally played the game, I just didn't care. I would break in and steal EVERYTHING of value from everywhere ... which came back to bite me in the end, because sometimes I would steal and sell an item that is part of a quest later, and I never remember who I sold it to to get it back.

I know better now (I stash anything that seems important in easy to return to locations), but since I am on my second full playthrough (originally playing it in 2002/3), I know the main story already, so "Spoilers" doesn't mean the same thing to me any more.

If I recall correctly, those texts will give you a hint at the history behind the backstory and what is really going on, so do or don't do as you see fit. Decide for yourself if you want that info revealed to you in the intended order, of if you want to research the lore at your own pace and take a sneak peak at what's to come.

... I'm surprised you let yourself be hurt by the trap though. Probes (the tools that let you disarm traps) are not hard to come by, and you don't need very high security skill to disarm them compared to unlocking locks, if you are patient enough and just keep trying, with a stash of multiple probes to use up in the attempt if your security skill is REALLY low (like 15 or less).
[DSL]TimTheBretonFromCyrodiil Jan 15, 2013 @ 5:45pm 
I havent come across a probe in my game yet. I'm a Destruction mage-type
Vuldari Jan 16, 2013 @ 2:02pm 
Go into a bar or an outfitter or a pawnbroker ... or randomly anyone who will barter with you for that matter. Lot's of random people are selling them pretty cheap. ... especially shady characters. Anyone selling lock-picks usually has probes as well ... and I seem to notice you can frequently find bar-keeps selling them.
Anvos Jan 18, 2013 @ 9:00pm 
Originally posted by CorporateAxe93:
I havent come across a probe in my game yet. I'm a Destruction mage-type


Really odd to get to vivec city without going through balmora and in there you have the thieves guild and before the quest the kill them the comma tong (people in councial club, the girl by the bedrooms)
dobiegirl1 Jan 18, 2013 @ 9:41pm 
You have not done anything wrong,persay.That's the beauty of Morrowind and it's open-endedness.The game does have a guide-line(s),but that is just to keep you on the Main Quest path and not break the games intentional goal(s) of full filling "The Neraverine Prophesy".As for reading the texts on the book stands behind Vivic,that's up to you.As for the lock picks and probes,you can pick them up in Balmora Thieves Guild down stairs from a female Khajitt standing to the right of the counter down there.You can purchase all you want from her.
SolaGratia Feb 5, 2013 @ 6:04am 
Okay, so even my answer will be somewhat spoiler-ish, so proceed with caution.
Lore-wise, reading the texts early would be somewhat anachronistic, since one of the texts refers to "the outlander claiming to fulfill the prophecies of the Nerevarine" and seems to have been written only within the last few days before the invitation to meet with Vivec. So to read it weeks/months before it even makes sense in context is a bit anachronistic.

"Plan to Defeat Dagoth Ur" is also written in the present tense under the understanding that the Nerevarine has really returned and will assist against Dagoth Ur. Since Vivec doesn't believe the Nerevarine prophecies to be entirely reliable, and is suspicious of the Nerevarine's motives pretty much up until the moment when the player character has been named Hortator and Nerevarine by the Great Houses and Ashlander tribes respectively, this is another text that doesn't really make sense lore-wise if read too early.
dobiegirl1 Apr 4, 2013 @ 10:08am 
Originally posted by SolaGratia:
Okay, so even my answer will be somewhat spoiler-ish, so proceed with caution.
Lore-wise, reading the texts early would be somewhat anachronistic, since one of the texts refers to "the outlander claiming to fulfill the prophecies of the Nerevarine" and seems to have been written only within the last few days before the invitation to meet with Vivec. So to read it weeks/months before it even makes sense in context is a bit anachronistic.

"Plan to Defeat Dagoth Ur" is also written in the present tense under the understanding that the Nerevarine has really returned and will assist against Dagoth Ur. Since Vivec doesn't believe the Nerevarine prophecies to be entirely reliable, and is suspicious of the Nerevarine's motives pretty much up until the moment when the player character has been named Hortator and Nerevarine by the Great Houses and Ashlander tribes respectively, this is another text that doesn't really make sense lore-wise if read too early.
I would have to disagree with The comment that Vivic doesn't believe the Nerevarine Prophecies.For one, they murdered Nerevar.Vivic,Almelexia,and Sotha Sil have been lying to the people about what really happened and set themselves up as gods.Vivic knows it to be true,because of his,Almelexia,and Sotha Sil's doings.Nerevar entrusted the Tools Of Kagranac to Dagoth Ur to guard for safe keeping while he went to negotiate with the other Houses and other forces that were involved at the Battle of Red Mtn.They killed Dagoth Ur "or mortally" wounded him and took the tools of Kagranac for themselves.Then upon Nerevar's return to Dagoth Ur, Vivic,Almelexia,and Sotha Sil killed Nerevar, as well and took the tools for themselves. To set themselves up as gods while getting rid of the competition of Dagoth and Nerevar,( or who they thought would try and stop them from using the tools of Kagranac).So this is a reckoning for Nerevar against the Tribunal,resetting the balance,making things right,revenge for betrayal etc. Ultimately to free the peoples of Morrowind, from the troubles that surround them all.
[DSL]TimTheBretonFromCyrodiil Apr 4, 2013 @ 10:28am 
........Asked if the texts were spoilerish, and I was told no......But then I was given major spoilers about the gods of the Tribunal.
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Date Posted: Jan 13, 2013 @ 7:33pm
Posts: 12