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If it's for the purpose of leveling your character, just use some of your other Major/Minor skills whenever you're looking to level up.
The thing is that I like to fight with longswords and now that I have a good one and my skill is up, it would be silly to make fighting harder by changing my weapon to blunt or whatever.
- Attribute uncap. Allows levelling of the eight main attributes past 100.
- Skill uncap. Allows levelling of skills past 100, including mod*skill script commands, skill books, and prison stays.
And yes, it should be in the MGSO 3.0 MCP, however I could be wrong. I do know on the Nexus install it's unchecked initially, but you'd have to check the patch list with the one located in MGSO 3.0 to make sure.
It's worth getting a newer version of MCP even if you don't want that option, as it contains wonderful things like significantly improved loading times, run being toggled on by default when loading a game, the mouse cursor not moving when menus aren't open, and un-nocking arrows.
Jan 26, 2015 @ 6:31am