The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

JP Apr 15, 2016 @ 8:42am
Skyrim Veteran looking to get into Morrowind
I've heard so many great things about Morrowind. I've only now had the chance to buy the game and experience it. Only thing is I am a complete ♥♥♥♥♥♥♥ noob at Old School RPGs like this one. I got i believe 45 hours on Oblivion. Can any of you wonderful gents give me some advice on how to get started in this game?

I wanted to get this game after hearing about how much depth and freedom this game has compare to Skyrim. And Skyrim at this point is boring as ♥♥♥♥ unless you slap on a ♥♥♥♥ ton of mods
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Showing 1-15 of 27 comments
Valden21 Apr 15, 2016 @ 9:36am 
One of the two biggest things you need to learn is that the game's combat is partially based on chance. The greater your skill at a particular type of weapon, the greater chance you'll have to succeed when using that general kind of weapon. This also applies in any situation in the game where there is a chance at failing. You'll be horrible at Lockpicking if you don't have a high level in that skill, and if you're trying to cast a spell in a specific school but don't have a good skill an that school, then failure is highly likely.

The second thing you'll need to learn is that Morrowind has no quest markers. Instead you MUST rely on your journal, and you NEED to ask the quest-giver how to get to different locations, since landmarks play a GI-NORMOUS role in finding your way around in the game. There are many situations where you need to remeber directions and landmarks, because if you don't, you'll get lost easily. This may seem daunting at first, but if you keep asking quest-givers for further details, and keep checking your journal, it'll practically become instinct.
mafilux Apr 15, 2016 @ 9:21pm 
Training is your friend. Unlike the other ES games, you can train as many times as you want per level. Money becomes pretty useless, so spend it on skills when you can. If you find you're missing too much in combat, train your combat skill up (like longsword or shortsword or w/e you picked). Agility is also related to how often you hit, so a high agi stat is recommended too. Fatigue also plays a role in how often you hit (if you're at full fatigue you have a much higher chance to land strikes than if you have no fatigue).

There are lots of other threads like this on this forum, so have a look around, but if you need any help with stuff just ask. There are a lot of cool things and tricks to do in Morrowind.
Last edited by mafilux; Apr 15, 2016 @ 9:24pm
JP Apr 15, 2016 @ 11:56pm 
Going to install Morrowind Graphics and Sound Overhaul. Got a little ways into installation when it asked me to select certain mods/patches to install. Are the mods like the pickpocket overhaul worth it?
mafilux Apr 16, 2016 @ 12:03am 
Originally posted by Jermaphobe:
Going to install Morrowind Graphics and Sound Overhaul. Got a little ways into installation when it asked me to select certain mods/patches to install. Are the mods like the pickpocket overhaul worth it?

I think I left most of them off that alter game mechanics, but you can always change it later if you feel like it.
JP Apr 16, 2016 @ 6:43pm 
Originally posted by Anonymous:
Originally posted by Jermaphobe:
Going to install Morrowind Graphics and Sound Overhaul. Got a little ways into installation when it asked me to select certain mods/patches to install. Are the mods like the pickpocket overhaul worth it?
The second you get mods is the second you cant live without those mods, then you are 'forced' to get more mods, and the cycle continues forever.


So what you're saying is uninstall then fresh install the game?
JP Apr 16, 2016 @ 6:58pm 
Originally posted by Anonymous:
I
Originally posted by Jermanphobe:
So what you're saying is uninstall then fresh install the game?
Im just saying to not worry about content/gameplay mods just yet.

So what I did was go back and uninstalled all the gameplay changing patches and only left in the bug fixes
Jesu Død May 3, 2016 @ 11:45am 
The game is just outstanding. Learn its aspects just while playing. I do not recommend installing any mods before trying the original game as you won't feel its great atmosphere and will lose the interest in this soon enough.
JohnMFWayneee May 3, 2016 @ 4:52pm 
Personally, I would suggest using most of the resources from MGSO even on your first playthrough. The overhaul can be quite intensive even on modern hardware though so adjust your settings accordingly (especially distant lands if you decide to use it). I use pretty much everything except for distant lands so it still looks and feels like the classic Morrowind with a few nice upgrades.

I also really like this UI: www.nexusmods.com/morrowind/mods/43039/

Here's a few things you should know before starting:

1. Endurance increases your maximum health gain per level up and is not retroactive.
2. Your fatigue is tied to your overall combat effectiveness which includes chance to hit and chance to successfully cast a spell.
3. Your weapon skill affects your chance to hit as well.
4. The combat system: Hold the mouse button longer to deal more damage with a hit. Strafe left/right to deal slash damage, move forward and backward to deal thrust damage, and stand still to deal chop damage.
5. Magic is awesome.
6. The books are definitely worth reading.

I usually like to travel to Balmora first, either by silt strider or by foot. There are several guilds and shops located there which means plenty of gold and plenty of quests.

One last thing I'd like to mention: it really pays to explore in this game even more so than in Oblivion or Skyrim. There are far more artifacts, unique items, and a lot of obscure quests that you won't find if you're only hopping around from town to town.

Hope this helps!
Last edited by JohnMFWayneee; May 3, 2016 @ 4:53pm
JP May 3, 2016 @ 5:04pm 
Originally posted by JohnMFWayneee:
Personally, I would suggest using most of the resources from MGSO even on your first playthrough. The overhaul can be quite intensive even on modern hardware though so adjust your settings accordingly (especially distant lands if you decide to use it). I use pretty much everything except for distant lands so it still looks and feels like the classic Morrowind with a few nice upgrades.

I also really like this UI: www.nexusmods.com/morrowind/mods/43039/

Here's a few things you should know before starting:

1. Endurance increases your maximum health gain per level up and is not retroactive.
2. Your fatigue is tied to your overall combat effectiveness which includes chance to hit and chance to successfully cast a spell.
3. Your weapon skill affects your chance to hit as well.
4. The combat system: Hold the mouse button longer to deal more damage with a hit. Strafe left/right to deal slash damage, move forward and backward to deal thrust damage, and stand still to deal chop damage.
5. Magic is awesome.
6. The books are definitely worth reading.

I usually like to travel to Balmora first, either by silt strider or by foot. There are several guilds and shops located there which means plenty of gold and plenty of quests.

One last thing I'd like to mention: it really pays to explore in this game even more so than in Oblivion or Skyrim. There are far more artifacts, unique items, and a lot of obscure quests that you won't find if you're only hopping around from town to town.

Hope this helps!

Is there a mod besides MSGO that replaces the cringe worthy player/npc animations?
JohnMFWayneee May 3, 2016 @ 5:31pm 
I haven't been able to find any, unfortunately :(

But this site has a pretty sizeable collection of plugins for Morrowind if you'd like to check it out:

http://mw.modhistory.com/
Ocl90 May 3, 2016 @ 7:57pm 
Originally posted by Jermaphobe:
I've heard so many great things about Morrowind. I've only now had the chance to buy the game and experience it. Only thing is I am a complete ♥♥♥♥ing noob at Old School RPGs like this one. I got i believe 45 hours on Oblivion. Can any of you wonderful gents give me some advice on how to get started in this game?

I wanted to get this game after hearing about how much depth and freedom this game has compare to Skyrim. And Skyrim at this point is boring as ♥♥♥♥ unless you slap on a ♥♥♥♥ ton of mods




HI!!....welcome to a whole new world :D...........if you do purchase the game i personally recommend getting the MCP morrowind code patch( just to be able to cast spells while having weapons out) or .....the whole Morrowind overhaul( its automatic with so many graphic upgrades and sooooo many things you have to see for yourself).............after those you can do ANYTHING!!! even without them.... you can be a super ninja , a slave hunter or a slave liberator!! or just a hippy collecting plants to do alchemy...dude this game will suck you in man ... Monks are really fun as well (draining enemy fatigue using mysticism, then giving them knuckle sandwiches is also fun lol)............Welcome to Morrowind( i always found this game better than skyrim personally, I have been playing since the original xbox:steamhappy:)
Hage May 3, 2016 @ 11:02pm 
I'm playing Morrowind right now and bought the game two weeks ago.

In 5 years I played 300h of Skyrim. With Morrowind I played 160h in 2 weeks. :)
This game is better than Skyrim for sure.

If you are like me and prefer few changes in old games:
1 - Unofficial Morrowind Patch v1.6.5b (fixes errors and bugs)
2 - MGE 3.8.0 graphics (improves graphics, but keeps the original game experience)
Only these was enough for me.

Advice 1:
The game is a little slow. Do not expect first person experiences as Skyrim or CS:GO. Morrowind was developed to be enjoyed with patience. If you try to make this world a GTAV you will not succeed even with mods.

Like this guy sad:
Originally posted by Anonymous:
The best advice anyone could give you really is just to pay a lot of attention to everything. When I say everything I mean EVERYTHING, notes, quest journals, what skills and attributes do, what certain buffs and debuffs do, etc.
Do not rush to do anything, every time you will feel that left something behind and this feeling is not good...

Advice 2:
Choose a place to call home and make collections! That's the big reason why I'm addicted. Create a library, fill your shelves/tables with armors and weapons that you found in caves, collect potions and soul stones to decorate your home. Pillows to your bed! LOL
http://steamcommunity.com/sharedfiles/filedetails/?id=673779774
Own a home to show our collections/achievements to friends is great.

At the beginning, always try to make your adventures on foot (to train atletics and acrobatics skills). Take supplies for hunting, do not forget to bring extra supplies for the return and leave cap to loot nice items for your new house.

Advice 3:
Not worth leveling up too fast, you will be very strong and the game will become boring.

With 30 hours of gameplay and at level 15, I had to increase the difficulty in settings. What I mean is you have to make your game be interesting for other reasons besides advance skills or leveling up.

You will keep busy with other things until the moment you step into that cave you had to leave because those creatures were killing you, and... Woooww! OMG! You realize that you have become very strong. There's nothing better than this feeling in Morrowind.
Last edited by Hage; May 3, 2016 @ 11:59pm
5u1c1d3 May 4, 2016 @ 9:50am 
This game rules them all. Just start playing and do your thing =P The best thing is that it's an adventure game and not just a 'follow the arrow indicator' game. Exploration is king.
Wildervast May 4, 2016 @ 11:02pm 
I also played Oblivion and Skyrim first, and getting into Morrowind took a few tries, but it's now one of my favorite games. I haven't used any graphical or drastic gameplay mods, just a few minor ones like slightly faster default walk speed, or increased encumbrance per strength point.

Pay attention to journal entries and directions to quest locations. If you get lost, just keep following the road until you find either a signpost or something else to do. Learn the siltstrider and boat routes. Notice new topics in NPCs' dialogue boxes. Buy lots of utility spells.
mafilux May 4, 2016 @ 11:05pm 
While MGSO is a good place to start, you can always change graphics and other things at any time quite easily. I prefer Vibrant Morrowind 4.0 over the pre-packaged MGSO sets for graphics, personally.

You can also find a slew of mods at Nexusmods.com for Morrowind to find just about anything you can imagine. I highly recommend TamrielRebuilt, if you can manage to get it working. It adds the mainland of Morrowind so you're not just stuck on Vvardenfell.
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Date Posted: Apr 15, 2016 @ 8:42am
Posts: 27