Indsendt: 2. maj
Washington D.C. is a radioactive pit, a charred shadow of what it used to be. The survivors either survive through shear luck, close knit societies, by raiding others, or in underground shelters called vaults that closed when the bombs fell. You, you are told that your were born in your vault, and you are told you will die here. A false promise shown by your father's escape, one that you quickly follow. Stepping out into the world reveals the wasteland of the capital of the former United States. This land has no masters, only factions that conflict with each other trying to gain more control. Searching for your father you get entangled into the middle of a battle for control of this wasteland, truly a war for dust. As you find your father, you learn of his goals to purify the irradiated water, and this is where your story truly begins. As a lone wanderer, you are able to freely explore the wasteland and get caught up in any challenges you wish, whether it be utilizing a nuclear bomb to destroy a city or helping a tree die, there's a huge variety of quests and people to work with. The variety of quests and people also provides a unique arsenal of weapons for you to dispatch your enemies or people you don't like the look of, however, kill too many good people and you'll have a pretty bad reputation around. While the game can be fairly short if you just rush through, there are a million and one things to do if your restart your game making it easy to replay and have a completely different outcome. Fallout has many interesting functions that I still haven't discovered all of, or studied them thoroughly, but they all are very interesting, such as the perks you can take each level-up that give you various skills that aid you in your conquests. Fallout 3 was an interesting revival in the Fallout series I cannot wait to see how Fallout 4 delivers.