Insurgency > Questions > Topic Details
Kazuma Feb 11 @ 11:14am
How alive is this? How long will it last?
After a recent influx of garbage FPS games on steam (Looking at you, Rekoil) I'm very cautious on buying them; it feels like everything wants to be the next counter-strike.

I have vague memories of playing this game when it was just a mod and it was fairly deserted. So, my question is, how many people play this? How many full servers are there on average? And do you think it'll stay active for a while? Is there lasting appeal? I remember the mod died insanely fast, and I mean INSANELY fast. What's different this time? Why won't the standalone die?
Last edited by Kazuma; Feb 11 @ 11:15am
Showing 1-15 of 47 comments
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tAz-07 Feb 11 @ 11:17am 
http://steamcharts.com/app/222880

since release i've no problem to play each game mod :)
Kazuma Feb 11 @ 11:18am 
You managed to ignore the last half of my post. I don't want to buy this game then have it be deserted in 5 months.
deezus Feb 11 @ 11:19am 
There's no way to know if it will be deserted in 5 months. The Devs seem committed, so I doubt it will be.
Hoxfort Feb 11 @ 11:21am 
you can always take a look at the steamcharts. i think it's impossible to tell how the playerbase will actually change over time but at least the initial wave of new players that came in with the release (which i am part of) seems to be somewhat loyal.
Kazuma Feb 11 @ 11:23am 
Originally posted by Orphanbeat:
you can always take a look at the steamcharts. i think it's impossible to tell how the playerbase will actually change over time but at least the initial wave of new players that came in with the release (which i am part of) seems to be somewhat loyal.

Guess I'll give it a try after I sell a few items for the last 3.35.

Does it play like the old mod?
Hoxfort Feb 11 @ 11:24am 
@kazuma
can't tell, didn't play the mod. but from what i read you will enjoy it if you enjoyed the mod.
Kazuma Feb 11 @ 11:25am 
Originally posted by Orphanbeat:
@kazuma
can't tell, didn't play the mod. but from what i read you will enjoy it if you enjoyed the mod.
Alright, cool! I'm sold
∈ ß ℴ ℒ ∀ Feb 11 @ 11:26am 
This game will be around for awhile, their going to update it loads. There was just a 2gb update a couple of days ago. Theres always atleast 10 full servers or more depending on what time you play. And its a realistic fps, which theres always loyal players. Look at red orchestra 2 it was ♥♥♥♥ when it came out but now, theres a good player base. Arcade shooters like Rekoil will die fast. I can see myself putting 100+ hours on this game.
Emperor Zombie Feb 11 @ 11:29am 
HL2 mods are hard to find if you don't know were to look on Steam, as a standalone they can put it on weekly sales and or other facets to keep the games population atleast on life support.

It's better than CS:GO and infact with all the microtransaction they have introduced into CS:GO I feel rather embarrassed that I even played let alone bought that game.
Kazuma Feb 11 @ 11:30am 
Originally posted by Emperor Zombie:
HL2 mods are hard to find if you don't know were to look on Steam, as a standalone they can put it on weekly sales and or other facets to keep the games population atleast on life support.

It's better than CS:GO and infact with all the microtransaction they have introduced into CS:GO I feel rather embarrassed that I even played let alone bought that game.

The only microtransactions in cs:go are keys and nametags.
toast Feb 11 @ 11:32am 
It is active, but not that active. During the day there might be 1500 people online, at night it goes down to 700-800. Last night for example, there were only about 45 populated servers, split this up into the different game modes, and it doesn't seem that popular. Seems like the game isn't going to increase in player count unless another sale happens, or a big update occurs.

I never played it as a mod, and I've only played coop, but am enjoying it. The combat is fun an intense, which has got me hooked. However the bot ai has ALOT to be desired. They basically spawn out of nowhere, and don't have any sense of awareness. They just stand and shoot, often taking 90 degree turns to aim bot a player. Occasionally they will go prone, but this hardly happens. They don't crouch to fire, nor will they take cover. They simply rush the players over and over and over, with little to no variance on their attack patterns.
Another glaring issue with the AI, is everything is pre-scripted; they will always spawn in the same place on the map. So once you run through it a few times, you know where to look to defend control points. This leads to "veteran" type players rushing through the map, ruining the sense of team-work.
Don't get me wrong, I've logged in some hours already and love the realistic aspect of 1-2 shot kills (and deaths), but some issues do need to be addressed.

Last edited by toast; Feb 11 @ 11:36am
Emperor Zombie Feb 11 @ 11:38am 
Originally posted by Kazuma:
The only microtransactions in cs:go are keys and nametags.
That's two, too many for my taste. I'm not a fan of freemium games and Infact I despise them.
Last edited by Emperor Zombie; Feb 11 @ 11:38am
Sgravone Feb 11 @ 11:48am 
I hope it will last for a long time, it is, at least, the kind of FPS I like most and though FPS games are mainstream at the moment, none of them is like Insurgency.
Kazuma Feb 11 @ 11:49am 
I bought it :>
djschaum520 Feb 11 @ 12:29pm 
Originally posted by Emperor Zombie:
Originally posted by Kazuma:
The only microtransactions in cs:go are keys and nametags.
That's two, too many for my taste. I'm not a fan of freemium games and Infact I despise them.

People like you seem to think that microtransactions are simply bad without an evidence to support your case. All csgo microtransactions are completely optional and give no advantage over other players. On top of that they support not only community members for creating the content, but esports as well.

Don't want to buy skins? Cool you can simply play the game and they drop for free.
Don't want to buy an operation? Join a community server, play offline with bots, or join a friend's game (who already bought it)

You need to understand that without an profit incentive valve has no reason to update csgo, or tf2 , or dota 2 for that matter.

P.S. Ever since valve incorporated said updates to that game the community has risen from 30k peak to 100k+, while this game sits at 2k.
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Date Posted: Feb 11 @ 11:14am
Posts: 47