Insurgency > Questions > Topic Details
Star Admiral Jamone Jul 7 @ 10:11am
Why do people think this game is so realistic?
I see it said so much and I just want to know why. I don't find it too realistic relative to what else is on the market. The aiming deadzone isn't realistic, and if you say it is you've likely never fired a gun.
Showing 1-15 of 108 comments
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HiD | KCiV =tgt= |TWL Jul 7 @ 10:14am 
What games would you say are more realistic? and deadzones are realistic. your head is not tied to a gun ;) they both move independantly.
Shocked Burt Jul 7 @ 10:14am 
I believe it is more of a comparitive description relating it to other FPS games. As it's a game and not a simulator and being entertainment has many unrealistic aspects.
BurntCornFlakes Jul 7 @ 10:15am 
People die in 1-2 shots, very little information on your hud, no kill feed (except for the stupid servers that have it enabled -_-).
Star Admiral Jamone Jul 7 @ 10:16am 
The aiming deadzone is not realistic. Your body is not dependent on a gun moving to a certain area of your view for your body to change direction. It's an awful concept. To answer the question prior to that one, it should be no doubt that the answer is in the direction of VBS3 or ArmA 2.

Edit: People don't die in 1-2 bullets. Body armor actually does save many lives.
Last edited by Star Admiral Jamone; Jul 7 @ 10:18am
pipi long stocking Jul 7 @ 10:18am 
there's nothing realistic about using a mouse to control 2 little hands holding a weapon, relative to real combat or weapon handling.

I own and fire weapons in real life.

Am i there thinking: "this weapon sway is nothing like the one displayed in Arma 3", im going to call Colt to resolve or address this issue. ? Hell no.

i don't do the same for video games.

Arma is not realistic at all. as a matter of fact , its complicatingly unrealistic. in real life, actions are quick and more fluid, and not dependent on how quick you can hit keys on a keyboard. i can go prone , aim, and fire a shot accurately, alot faster than i can do it in Arma 2 or 3.

if you wanna compare real life to video games. then GTFO unless you're talking about a flight simulator.



Last edited by pipi long stocking; Jul 7 @ 10:22am
Star Admiral Jamone Jul 7 @ 10:19am 
Pipi, of course that's never going to change. Which is why games require other aspects to maintain "realism", a term which is thrown around too easily simply because Call of Duty set the FPS bar.
HiD | KCiV =tgt= |TWL Jul 7 @ 10:20am 
Originally posted by pipi long stocking:
there's nothing realistic about using a mouse to control 2 little hands holding a weapon, relative to real combat or weapon handling.

+1 XD What are you talking about I use a keyboard to move IRL! but considering we can't have a joystick with 12 axises deadzone does a good job of recreating the movement ;) at least to me.
HiD | KCiV =tgt= |TWL Jul 7 @ 10:21am 
Originally posted by 120mm APFSDS:
Pipi, of course that's never going to change. Which is why games require other aspects to maintain "realism", a term which is thrown around too easily simply because Call of Duty set the FPS bar.


So you are saying No "games" are realistic.... Ok then, but relative to respected markets, this game is more realistc than most titles.

OBVIOUSLY people don't think this game is a 1:1 real life ;) but people also don't wanna say this game has alot of features that feel more realistic than other games. thats too long a sentance to be politically correct XD

I'm not saying the game is realistic, But its more realistic than most other FPS.
Last edited by HiD | KCiV =tgt= |TWL; Jul 7 @ 10:22am
Towely_ban Jul 7 @ 10:22am 
Compared to CoD everything is always called "realistic" but becuase you are nitpicking think aboiut that word, It is realistic, real-like, not Reality. Compared to 95% of fps games this is a highly reality-like shooter. So what is your complaint? That its not as real as <insert other wargame>? So what? go play that one, pretty sure there istn a game on the market that can touch insurgency for its pace and scale/setting. we have RO for ww2, arma, opfp and bf2 reality for modern sim junkies.

If you are talking about ballistics, how do you mean? Aside from bullet drop which isnt a huge deal on these small maps the m1 fires just like my m1, the m16/4's fire like those ive fired. Now the enfield doesnt bruise the ♥♥♥♥ outta my shoulder like it would in RL. Is that what you mean?

Ive fired loads of guns that dont hit where you're aiming. Its the nature of your sights being off, recoil and other factors. I did fire a glock that hit 3 inches to the left of the sights every time at 20 paces... weird but not uncommon. and technically once I figured that out never missed.
Star Admiral Jamone Jul 7 @ 10:22am 
I'm not saying no games are realistic, but the term is thrown around too easily, such as in this game's case.
BurntCornFlakes Jul 7 @ 10:25am 
Originally posted by pipi long stocking:
in real life, actions are quick and more fluid, and not dependent on how quick you can hit keys on a keyboard. i can go prone , aim, and fire a shot accurately, alot faster than i can do it in Arma 2 or 3.

+100

This is exactly why I hate the arma games. There is no reason to have 34918 buttons to do a simple task like getting into a car.
HiD | KCiV =tgt= |TWL Jul 7 @ 10:27am 
Originally posted by VoABurntCornFlakes Ug.:
Originally posted by pipi long stocking:
in real life, actions are quick and more fluid, and not dependent on how quick you can hit keys on a keyboard. i can go prone , aim, and fire a shot accurately, alot faster than i can do it in Arma 2 or 3.

+100

This is exactly why I hate the arma games. There is no reason to have 34918 buttons to do a simple task like getting into a car.

you forgot 34918 buttons AND a scroll wheel XD
Star Admiral Jamone Jul 7 @ 10:28am 
I can get into a car within seconds, because I have adapted the game like I have adapted my body's movement. I have set keybindings which allow me to move fluidly, quickly, and responsively. To get out of a vehicle I press 1 key. setting hotkeys 2 stronk. I also hope you're not complaining about vanilla arma 2 which is actually pretty bad
Last edited by Star Admiral Jamone; Jul 7 @ 10:31am
pipi long stocking Jul 7 @ 10:40am 
Originally posted by 120mm APFSDS:
I'm not saying no games are realistic, but the term is thrown around too easily, such as in this game's case.

disagree with you. but, it's thrown around too easily for other games.

this one , for all intents and purposes gets pretty close to reality, in a video game that is.


Argyll  [developer] Jul 7 @ 10:45am 
You can pick apart certain details of the game as being 'unrealistic', but the overall sensation of the game immerses you in adrenaline-filled combat that makes it feel realistic.

Kind of like The Wire television series. It's not a documentary, but it feels real. Any gangster or cop can pick out certain details that are 'unrealistic'... yet the overall feeling drops the sense that you're watching a show and instead peering through a window into Baltimore's inner city.
Last edited by Argyll; Jul 7 @ 10:46am
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Date Posted: Jul 7 @ 10:11am
Posts: 108