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Сообщить о проблеме с переводом
Now you've learned your lesson though, right? Eugen only cares about MP skirmishing, all other considerations (i.e. game modes) are throwaway, tacked-on affairs.
Fair enough...I really don't like it though...it has the potential to make potentially massive battles one minute affairs in which a single vehicle dies. Oh, and in my experience, no amount of AA can protect a command vehicle. They can blow up the plane after it as destroyed the target but seldom before. But I respect your opinion
That is...disappointing. The skirmishes are all highly repetative in my opinion while the campaign is extremely engaging. I hope you are wrong about Eugen only caring about skirmishes. That would suck.
I agree 100% It really does ruin the game sometimes.
Hey there. Thanks for the reply. Have to disagree with you though. It is in no way realistic. An army without a commander does not simply die. If the CO dies, someone else along the chain of command takes over, all the way down to the most junior officers and NCOs. That is why the chain of command exists. The idea that the 101st Air would simply surrender because their CO's command car is hit by a missile is crazy.
Also, if you notice enemy recon with your recon and start to move your command vehicle, you also have to take out their recon or it will simply follow. Given the timings involved, it is almost impossible to save it once it has been detected, especially considering how quickly aircraft arrive on the battlefield after a deployment request.
Thanks for the advice though. I definitely will give it some thought.