heime2003 2014年4月10日下午4:40
units too small? and graphic is not as good as shown in trailers?
even at closest zoom up, units are barely recognizable
and by look of trailers the game seems having best visual among recent rts
as soon as i have started first tutorial i felt cheated
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Spooky804 2014年4月10日下午8:07 
max settings bro
Commander 6 2014年4月10日下午8:10 
Well of course, unless you have a really powerful, high end rig, chances are that it won't look like the trailers. As far as unit recognization, you just need to look at unit names and types and memorize their uses and specs!
Pyrophosphate 2014年4月11日下午2:31 
引用自 Commander 6
Well of course, unless you have a really powerful, high end rig, chances are that it won't look like the trailers.
This game actually runs really well on lower end hardware. Any mid-range CPU/GPU combo can max it.

That said, OP almost certainly isn't playing on max settings if you can't tell units apart.
Spooky804 2014年4月11日下午3:01 
引用自 Pyrophosphate
引用自 Commander 6
Well of course, unless you have a really powerful, high end rig, chances are that it won't look like the trailers.
This game actually runs really well on lower end hardware. Any mid-range CPU/GPU combo can max it.

That said, OP almost certainly isn't playing on max settings if you can't tell units apart.
my guess as far as the units being indistinguishable that it is probably the russian tanks he is complaining about because the T- series of tanks for the most part are very similar in appearance (but they are all pretty similar looking IRL as well)
Commander 6 2014年4月12日上午8:15 
引用自 Pyrophosphate
引用自 Commander 6
Well of course, unless you have a really powerful, high end rig, chances are that it won't look like the trailers.
This game actually runs really well on lower end hardware. Any mid-range CPU/GPU combo can max it.

That said, OP almost certainly isn't playing on max settings if you can't tell units apart.

Even at max settings with good fps, it still depends on hardware being used. Have max settings on a Nvidia Geforce GTX Titan Desktop Gpu is gonna be WAY different than max settings on a Nvidia Geforce GT 650M. :p
Pyrophosphate 2014年4月12日上午11:13 
引用自 Commander 6
Even at max settings with good fps, it still depends on hardware being used. Have max settings on a Nvidia Geforce GTX Titan Desktop Gpu is gonna be WAY different than max settings on a Nvidia Geforce GT 650M. :p
Unless Nvidia is pulling some shady garbage in the driver for the 650M, there wouldn't be a quality difference. Max settings on one GPU looks like max settings on another.
Commander 6 2014年4月12日下午5:52 
引用自 Pyrophosphate
引用自 Commander 6
Even at max settings with good fps, it still depends on hardware being used. Have max settings on a Nvidia Geforce GTX Titan Desktop Gpu is gonna be WAY different than max settings on a Nvidia Geforce GT 650M. :p
Unless Nvidia is pulling some shady garbage in the driver for the 650M, there wouldn't be a quality difference. Max settings on one GPU looks like max settings on another.

It depends on the hardware being used in the GPUs as well, having over double the amount of cores and more advance technologies such HBAO+, TXAA, and GPU boosting will make a significant diffence in perforance and quality. I am not completely sure though and could be very wrong, but I am fairly certain in what I'm saying; it could be the reason, and explain why the OPer is having the difficults they are experiencing.
Pyrophosphate 2014年4月12日下午6:55 
引用自 Commander 6
It depends on the hardware being used in the GPUs as well, having over double the amount of cores and more advance technologies such HBAO+, TXAA, and GPU boosting will make a significant diffence in perforance and quality.
Performance yes, quality no. All recent Nvidia GPUs support HBAO and TXAA, and if they were supported by the game, there would be a setting for them. GPU boosting only affects the clock speed, which itself has no bearing on quality. It doesn't matter if you're running at 200 fps or 1 frame in ten minutes, they should look the same with the same settings, otherwise one or the other wouldn't be following the Direct3D standard. That is true between any GPU. Nvidia, AMD, Intel, Matrox, some custom emulated hardware, anything, as long as it supports DX11 and all the features turned on in the settings.

For the OP's problem, we'd need to know about the hardware and operating system at work to say anything really useful.
heime2003 2014年4月12日下午7:25 
引用自 Pyrophosphate
引用自 Commander 6
It depends on the hardware being used in the GPUs as well, having over double the amount of cores and more advance technologies such HBAO+, TXAA, and GPU boosting will make a significant diffence in perforance and quality.
Performance yes, quality no. All recent Nvidia GPUs support HBAO and TXAA, and if they were supported by the game, there would be a setting for them. GPU boosting only affects the clock speed, which itself has no bearing on quality. It doesn't matter if you're running at 200 fps or 1 frame in ten minutes, they should look the same with the same settings, otherwise one or the other wouldn't be following the Direct3D standard. That is true between any GPU. Nvidia, AMD, Intel, Matrox, some custom emulated hardware, anything, as long as it supports DX11 and all the features turned on in the settings.

For the OP's problem, we'd need to know about the hardware and operating system at work to say anything really useful.
my computer is asus g74s with gtx 560m
i get smooth frames with almost every option to max
but still i cant distingush one unit from another on field
最后由 heime2003 编辑于; 2014年4月12日下午7:25
Pyrophosphate 2014年4月12日下午8:16 
Could you take a screenshot of exactly what you mean?
heime2003 2014年4月12日下午8:25 
引用自 Pyrophosphate
Could you take a screenshot of exactly what you mean?
all tanks look same no matter they are from britain or germany
Spooky804 2014年4月12日下午9:03 
引用自 heime2003
引用自 Pyrophosphate
Could you take a screenshot of exactly what you mean?
all tanks look same no matter they are from britain or germany
yeah like Pyrophospahte said post a screen shot to show what you are talking about

Commander 6 2014年4月12日下午9:21 
It may seem silly to ask, but important. What is the native resolution of your monitor, and what is the resolution you have set in game? Even at max settings, low resolution can make things in game blurry and seem distorted.
compassghost 2014年4月14日上午7:16 
magrathea3 2014年4月14日下午2:18 
Units look about the right size to me. Ie about the actual size of tanks etc in real life. One quible i do have is that unit positional information drops to near zero when zoomed out. You can tell what lattitude (with up as north) a unit has but the longitude information disapears. I think I would rather have smaller unit labels (with mouse hover info) and keep some of that position information.
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发帖日期: 2014年4月10日下午4:40
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