Wargame: AirLand Battle

Wargame: AirLand Battle

View Stats:
jodellofcourt Mar 2, 2014 @ 10:59am
This game is not for me
Every time I play mp games I seem to lose EVERYTHING I bring to the battlefield. One shot one kill for my op but I could have a group of Leopard 2a1`s that get shot up by INFERIOR UNITS! I`ve watched and read alot of guides ,I use recon alot but that gets sniped always. IIt`s my methods probably more than anything else but is there anybody else that feels this way about this game. PS just a NOOB FOREVERLOL
< >
Showing 1-11 of 11 comments
imrahil2 Mar 2, 2014 @ 12:29pm 
Practice, it's not something that you pick up right away. Watching and reading guides is a good foundation to understanding but doing is the best way to learn.
jodellofcourt Mar 2, 2014 @ 12:45pm 
My biggest problem is keeping AA on the battlefield. They knock it all out then barrage me w/10 planes. Use radar and non radar units. Very frustrating. Can`t keep a plane in the air either. If any of u guys want a game I`m a good FEEDER LOL.
OpusTheFowl Mar 2, 2014 @ 1:21pm 
Just checking: Do you know about the cursor turning blue when a spot would be considered in cover? This is really important for AAA/SAM IMO as they need both great sight lines and stealth for survivability. Always have no radar AAA/SAM in front of your radar guys and recon in front of them all. Also, for something like BUKs, I use CTRL+7-0 to micro their radar on/off to avoid SEAD...they are too important to lose...
ŊЏ | Shifu Mar 2, 2014 @ 1:36pm 
Don't give up, the game has a steep learning curve! You need to take a reasonable approach with small steps.
Let's assume, you have a group of leo2a1 and lose them against inferior units. Now, you should ask yourself, why did I lose those? Maybe your tanks were panicked by artillery/previous fights, maybe the enemy has outnumbered you and came close to your tanks or maybe you got shot in the side armor.
Let's assume all cases have happened, then go and ask yourself, why did my tanks get hit by artillery? Logical conclusion: The enemy must have recon around, try to get rid of it (do not overreact) or simply move your tanks from time to time so enemy artillery hits jack♥♥♥♥♥♥
Outnumbered: Why did you got outnumbered and let the enemy came close? You might want to bring in reinforcement and trade ground, i.e. use the "reverse" button on your tanks. Additionally, you might want to try to get side hits on the enemy's forces, so you have to be aware of the area you're fighting in: Use cover to set up traps, hide your troops, but keep in mind, the enemy might just do the same - if you move forward, do so reasonable - check if your flanks are clear and don't rush without brain into towns. You might want to ignore an enemy town force (probably infantry and therefore not very mobile, so the chance they'll attack you hard and fast is very low) and go around, striking deep into their territory. If doing so, don't forget to have recon or cheap troop transports securing the flanks, checking possible "traps" (i.e. buildings, forests whatsoever) and never ever forget AA.
Back to our third case: You got shot in the side armor - I'm afraid, Sir, you're doing it wrong then. Sure, everyone gets shot into the side-armor from time to time, but caution combined with reasonable recon on flanks should avoid this. Oh, as a rule of thumb: Do not group (= have in a squad) more than 1 unit if it costs more than 50-60 points .. E.g. better have two single leo2a1s at slightly different positions than 2 in one squad.
Advantages: If enemy plane/artillery is incoming, only one leo will be hit. If the enemy attacks, you might get side hits by clever movement of those leos. Your front's getting bigger, covering more ground and therefore is less likely to get flanked (plus, if you're flanked, you have room for retreating a bit ... all this micro stuff will save you day at some point, believe me). Disadvantage is surely the increased micromanagement you'll have to apply, but you'll get used to it, no worries.
Another thing: If you lose, check the replay. Why did you lose? What did the enemy do to win? You might want to copy parts of their deck/strategy and apply those or at least think of what you can do better next time. Friend some people you're having fun with when playing and get on voice chat. This eases a lot and increases fun by 500%. I'm not kidding. That's all on top of my head .. learn, adapt and overcome.
jodellofcourt Mar 2, 2014 @ 4:29pm 
Thanx for all the positive feedback Shifu, I`ll keep all that in mind but it is hard for me because i`m all thumbs when it comes to the controls also,not quick enough. Need to keep playing,its a great game,but I have to log more hours (only 115 so far) Ya I play alot of Total War and HPS sims also, Lots of rules to remember. I`ll keep pluggin`. Thanx again.
Cullen's Hound Mar 2, 2014 @ 5:09pm 
This game really does lack a good tutorial, to add to the above, unit icons. Unit icons have 2 states, flashing and solid. Flashing means the unit is concealed and the enemy can not see it. Solid means the unit is exposed, this can be because it is in the open in which case if it is where you want it you should try to find concealment. If it is in concealment then solid means an enemy unit can see it. For stealth recon the criteria are optics first, then size, then speed. Replays are very instructive as are youtube videos, the ones by Attila16 convinced me to buy the game
Jax Pok Mar 3, 2014 @ 7:23am 
The other side if doing it right will have an ambush set up for your expensive stuff. AT infantry in 1985 were a real worry for tanks.
Grey Buddhist Mar 3, 2014 @ 10:02pm 
From another fellow newbie (me):

1 - Until you get better at controlling all your units try and ONLY play vs computer if you are going to do MP. I personally have not done MP yet for the reasons you describe. I am sticking with solo skirmish, unless I find a good humans vs computers game.

2 - Anti Air units...check what units your using. Are your units Radar or non-radar? If they have Radar then turn radar off so enemies can't kill you with anti-radar missiles....if your anti-air is ONLY radar, you need to find either non-radar anti air weapons...or ones that have both...but turn the radar portion off....at least until the enemies anti-radar air force is wiped out, then turn it back on.

3 - Not sure why anyone would want to play multiplayer if you know your not quite ready to do so yet. Maybe stick with solo-skirmishes for awhile...play 2 vs 2....3 vs 3, 3 vs 2....then when your confident in your own skill, maybe try 1 vs 1 (still solo skirmishes)...vs easy, then medium, then hard computer opponents? Most (not all) people playing multiplayer have ALOT of time on their hands to practice, or get skilled with shortcuts/strategies really quick so on multiplayer (just like most games) prepare to lose ALOT.

If you still want to try multiplayer, feel free to drop me a line and we can setup a 2 (you and I) vs 1 or 2 easy computer opponents and we can slowly get better.
OpusTheFowl Mar 3, 2014 @ 10:11pm 
To add to Grey Buddhist's #2

For your high-end radar guided SAMs, I suggest allocating 7,8,9 and 0 on your keyboards for them exclusively. Set the group for one with CTRL+8. When a plane comes in you don't need to hunt for it to quickly turn the radar on/off...just hit #8 and you're good...

Micro'ing made easy :)
Cullen's Hound Mar 3, 2014 @ 10:22pm 
Sorry but that is a really bad offer. The computer is nothing like a real opponent. All it will teach you are bad habits. As far as multiplayer goes, nobody will judge you if you don't do well at the beginning unless you drain their fobs with arty spam. A worth while goal for new players is to lose less then you kill. Their are threads on the official forum with experienced players offering to coach new players in exposition games as well if you are that noob stomp adverse, the upside to that being you get to meet people with teamspeak servers through them.
OpusTheFowl Mar 3, 2014 @ 10:31pm 
If they are that new then the AI is fine. It's a much easier and more chill way to learn the interface, hotkeys, units, etc without having a breather on the other side. If you can beat a hard AI then you are probably ready to move onto breathers...which is a totally new experience and yes you will need to unlearn a bit.
< >
Showing 1-11 of 11 comments
Per page: 15 30 50

Date Posted: Mar 2, 2014 @ 10:59am
Posts: 11