Have they fixed single player campaign yet?
I checked out Airland battle just after release, but ended up just giving up because the single player campaign was just so frustratingly implemented - things like the morale and initiative system making it progressively less likely that you'll win a battle if you can't get a total victory first time out. I distinctly remember battles where the only option that made sense for either side was to just sit still and do nothing and wait out the timer, because the only possible victory condition was wiping the enemy out but with only 750 points to work with, attacking into a dense cluster of entrenched ATGM wielding infanty was beyond foolish.
The same happened with some decks at any points level because the decks were just really badly suited to many types of battle, some of them lacking in two different, radically important dimensions that even the most rookie player could tell would be a major problem. Stuff like no tanks, or no AA, or no air support. Attacking any enemy force with anything other than your one good unit was at best a gamble and at worst completely impossible.
Anyway, something reminded me that Wargame:ALB exists and I figured I'd come back and find out if any of these issues have been patched out yet.
I know the campaign isn't the priority, but the devs always seemed to communicate with players and be interested in what the community wanted so it seems like they might have gotten round to it at some point.
If I go and try again am I going to have a better experience than I did before?