Wargame: AirLand Battle

Wargame: AirLand Battle

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James Blonde May 27, 2014 @ 8:38am
Irritating things
OK, it's a moan, sorry!

1. Why do helicopters, particularly attack helicopters, not stay where you tell them to, and then go charging off behind enemy lines into a hail of AA fire, that both you and they know is there, resulting in instant destruction. I specifically told them to stay back, I specifically didn't order them forward, yet off they go on a suicide mission. I've lost at least half my Cobras to this over every game I've played, and I really shouldn't have to nanny them in this way!

2. Why do allied AI players shell enemy supply trucks that are spawning right next to my forces ready for capture? (OK OK I know, they're enemy, but only for 5 seconds until I capture them! It's annoying! Actually, they don't shell enemy supply trucks when they're rolling through their territory... hmm... )

3. Why is my artillery shelling so ineffective against known soft forces (that I can see) yet AI enemy artillery / rocket shelling is effective against relatively hard forces that they have no recce view of?

4. Why is allied AI so ineffective and unintelligent in general?

5. Given how fragile helicopters are, why are enemy AI (WP) airbourne assaults so immune to ground fire? I really struggle to find a good counter for massed helicopter assaults, other than Cobra gunships (when then disappear behind lines and get mown down by AAA)

Ahhh..... and relax.
Date Posted: May 27, 2014 @ 8:38am
Posts: 2