Publicada: 15 de abril
Let me start things off by saying that this game takes a fair bit of patience to play, and there is nothing fast-paced about it unless you decide to neglect the pause button for whatever reason. Reus is a thinking game, and it rewards experimentation.
Simple in concept, unique in visuals and smooth in execution, Reus lets you shape a 2-dimensional planet by terraforming the land with your Rock, Swamp, Forest and Ocean giants to create deserts, swamps, forests and oceans which you can then populate with wildlife and foliage. Once any such biome has been created, and any resource has been placed within it, humans will appear and the true game will begin.
The game is primarily about providing for humanity while monitoring how quickly they claim the resources you give them, lest they become greedy and have to be put down. While I doubt this is a new concept to the god-sim genre, I found Reus to be approachable enough for me to get sucked in despite historically not being a fan of said genre. The controls are fluid and clear, there is a great variety of things to toy and experiment with and the game actively rewards your experimentation with new and more powerful bonuses which, when combined with the unlimited number of retries, the free play mode and the simple goal of "develop humanity beyond X points" makes for an interesting experience that keeps you coming back to try more.
On the downside, the game's replayability runs a bit short when you complete all the objectives, and there seems to be a glitch that lets you unlock achievements on the "easy" mode (which is normally supposed to disable achievements). In addition, the randomness of human development can often be a pain and you may find yourself frustrated by that one village who refuses to try a different project than the one you keep denying, no matter how many times you destroy it.
A more subjective downside is the simple slow pace - your giants move slowly, resources are gathered slowly, abilities have significant cooldowns - which is all the more pressing an issue when you have 7 different human villages you're trying to manage at once. This could be also be considered part of the game's difficulty however, and some enjoy a slower-paced experience.
Over all, I thoroughly enjoyed Reus and would absolutely recommend it, especially for it's low price ($10CAD at time of this writing). Even if you aren't normally a fan of god sims, I would recommend picking this up on sale and giving it a try - it might surprise you.