Publicado: 30 de mayo
I didn't think it was possible to turn a slow-paced, freeform game like a god simulator into a compulsive skinner box, yet here we are.
Once you get past the tutorial, you realize the game proper ends after a set time, during which you have to clear challenges to unlock new upgrades and technologies. So you have to keep playing one short morsel of a game after another to progress. There's a freeplay mode, but it's limited to what you managed to unlock.
And yet, you can't go *too* fast either, because of the greed mechanic. Villages that acquire resources too fast get greedy, and start waging war on other villages and will even try to kill you, ending the game prematurely. There are ways to prevent this, but they're only vaguely covered in the tutorial.
And by the the time you managed to unlock everything, the game's practically over because in the end there really isn't much to do. It's both rigid and shallow, and it ultimately comes down to memorizing synergies to bolster resource acquirement. So the truth of the matter is that all the limitations are there to squeeze as much game time as possible out of what little game there actually is.
In short: stay away from this game if you still have some self-respect.