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Why so high on graphics requirements?
I can play some pretty high-quality games with a 256mb graphics card. What I'm curious about is why this has such a high requirement for a game that appears to mostly be make out of flat images?
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Spero_Mcgee Sep 11, 2013 @ 2:40pm 
Maybe because it's rather colourful and has a fair share of animations when creating stuff?
A 256 mb graphics card is very old though? You playing on an old laptop or something?
AbbeyAdriaan  [developer] Sep 12, 2013 @ 2:33am 
It's because of 2 reasons:

We draw hundreds of sprites in one view, which needs a big memory. All those animals ain't animating themselves! :)
Therefor, XNA thinks we need some super cool new computer, and just shut's down if you don't meet the XNA hi-def profile (even if you technically could run the game). We're trying to fix this, and it's explained better in the top post!

Hope it helps!
Lyra Heartstrings Sep 12, 2013 @ 10:32am 
Originally posted by Spero_Mcgee:
Maybe because it's rather colourful and has a fair share of animations when creating stuff?
A 256 mb graphics card is very old though? You playing on an old laptop or something?
Actually, it's a HP xw4400 workstation. It isn't really good, but it plays most of my favorite games well. I can't afford a new graphics card, so I'm using an NVIDIA Geforce 460.


Originally posted by AbbeyAdriaan:
It's because of 2 reasons:

We draw hundreds of sprites in one view, which needs a big memory. All those animals ain't animating themselves! :)
Therefor, XNA thinks we need some super cool new computer, and just shut's down if you don't meet the XNA hi-def profile (even if you technically could run the game). We're trying to fix this, and it's explained better in the top post!

Hope it helps!

Thank you.
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Showing 1-3 of 3 comments
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Reus > General Discussions > Topic Details
Date Posted: Sep 10, 2013 @ 9:54pm
Posts: 3