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Heartstrings Sep 10, 2013 @ 9:54pm
Why so high on graphics requirements?
I can play some pretty high-quality games with a 256mb graphics card. What I'm curious about is why this has such a high requirement for a game that appears to mostly be make out of flat images?
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Spero_Mcgee Sep 11, 2013 @ 2:40pm 
Maybe because it's rather colourful and has a fair share of animations when creating stuff?
A 256 mb graphics card is very old though? You playing on an old laptop or something?
AbbeyAdriaan  [developer] Sep 12, 2013 @ 2:33am 
It's because of 2 reasons:

We draw hundreds of sprites in one view, which needs a big memory. All those animals ain't animating themselves! :)
Therefor, XNA thinks we need some super cool new computer, and just shut's down if you don't meet the XNA hi-def profile (even if you technically could run the game). We're trying to fix this, and it's explained better in the top post!

Hope it helps!
Heartstrings Sep 12, 2013 @ 10:32am 
Originally posted by Spero_Mcgee:
Maybe because it's rather colourful and has a fair share of animations when creating stuff?
A 256 mb graphics card is very old though? You playing on an old laptop or something?
Actually, it's a HP xw4400 workstation. It isn't really good, but it plays most of my favorite games well. I can't afford a new graphics card, so I'm using an NVIDIA Geforce 460.


Originally posted by AbbeyAdriaan:
It's because of 2 reasons:

We draw hundreds of sprites in one view, which needs a big memory. All those animals ain't animating themselves! :)
Therefor, XNA thinks we need some super cool new computer, and just shut's down if you don't meet the XNA hi-def profile (even if you technically could run the game). We're trying to fix this, and it's explained better in the top post!

Hope it helps!

Thank you.
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Date Posted: Sep 10, 2013 @ 9:54pm
Posts: 3