Zeno Clash > General Discussions > Topic Details
Mr. Roy Batty, Notary Public Nov 23, 2012 @ 1:29am
Well then...
That surely was the best $0.99 I've ever spent... pretty interesting game. Just wish I didn't die so much, haha.
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[ACE] abordeu  [developer] Nov 23, 2012 @ 9:26am 
Try playing in easy! :) Yes, unfortunately the game is a tad more difficult than we should have configured it. If you've liked it stay tuned for the sequel (coming sometime in 2013!!!). Enjoy the game!
Mr. Roy Batty, Notary Public Nov 23, 2012 @ 9:48am 
Yeah, I think the biggest problem is the lock-on button (E). But it's still fun.
2point4 Nov 23, 2012 @ 10:00am 
Hi ACE Team!

OP, did you try the challenge modes? So much fun on top of the campaign. Try it out.

Also: http://steamcommunity.com/id/2point4/status/1353559931
baddog993 Nov 26, 2012 @ 4:57pm 
Yeah agreed a very tough game. I did enjoy parts of it but got a little more difficult then I wanted it too. I also would have liked to see more guns in the game, there to much of an aftertought more then anything else.
[ACE] abordeu  [developer] Nov 27, 2012 @ 12:17pm 
Yes, we acknowledge that this game was a bit harder than we should have made it. We'll make sure to level everything properly for Zeno 2.

Incentive: You can disable lock-on from the options menu.

Glad everyone is enjoying it even though it's a tad hard :)
Marf Nov 28, 2012 @ 1:52pm 
I didn't think it was that hard, the only thing that makes the game difficult is when enemies attack you from behind
NOBBIT Nov 30, 2012 @ 7:39am 
I've never found it to be difficult, and never heard anyone say anything about it either.

Personally I would like it if ZC2 was more of a challenge. Considering the length but also the quality of the game, I would appreciate something that kept me playing it for longer.
[ACE] cbordeu  [developer] Dec 1, 2012 @ 8:58am 
The second game will be much longer, for sure. If you found ZC1 easy or not challenging enough, just simply go through the sequel in the 'hard' difficulty setting.
Nebuchadnezzar Jun 15, 2014 @ 1:54am 
Necro post but cbordeu, as a game dev you need to understand that real gamers like to challenge themselves, we play to develop our skills and abilites to overcome all types of adversaries, we don't play for 8 hour single player experiences that neither challenge us nor give us something new to beat. Leave that to Candy Crush casuals who can't beat Contra without cheating.

So none of this "We made the game too hard" ♥♥♥♥, kay?
Last edited by Nebuchadnezzar; Jun 15, 2014 @ 1:57am
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