The Book of Unwritten Tales: The Critter Chronicles
DirtyCamper May 26, 2013 @ 3:24am
Regression in TBoUT (both games): fonts are rendered as random memory
I've finished part one, and I wanted to start part two. But suddenly fonts are not rendered anymore. As if the font texture points to a piece of random memory.
I've enabled steam overlay to make screenshots. I hope they work. Let me see if I can refer or embed them...
Showing 1-5 of 5 comments
< >
DirtyCamper May 26, 2013 @ 3:36am 
The screenshots can be found at:
my steam screenshots
Last edited by DirtyCamper; May 26, 2013 @ 3:36am
DirtyCamper May 26, 2013 @ 3:38am 
Ok, so when does it start: the font corruption starts, the moment I move the mouse in the first menu. After that it keeps being unreadable... :-(.
warmblood1 May 26, 2013 @ 2:34pm 
Yeah... I had and have exactly the same problem in both games. Clicking in the middle of the page at various points will get you to the sub-menu's. I've also noticed another picture render problem further into the game (CC) in chapter 4 - drawing the wine/fruit picture. Render blur while mousing the colours in mean I will never finish this puzzle thus effectively ending the game for me. Wake up NORDIC, fix the damn game.
Lhee May 26, 2013 @ 6:45pm 
Try turning off SLI if you have 2 video cards, it's how I was able to paint the picture. Not sure how they managed to break the menus when they worked fine in the first game with SLI enabled.
DirtyCamper May 31, 2013 @ 3:16pm 
Well, I have crossfire disabled. The thing is: I played fine through the first one, and the second one was fine too. But a new release seems to have borked it. I actually want the old version that worked (minus some render glitches now and then).
Showing 1-5 of 5 comments
< >
Per page: 15 30 50