Logga in
|
språk
Български (Bulgariska)
čeština (Tjeckiska)
Dansk (Danska)
Nederlands (Nederländska)
English (Engelska)
Suomi (Finska)
Français (Franska)
Deutsch (Tyska)
Ελληνικά (Grekiska)
Magyar (Ungerska)
Italiano (Italienska)
日本語 (Japanska)
한국어 (Koreanska)
Norsk (Norska)
Polski (Polska)
Português (Portugisiska)
Português-Brasil (Brasiliansk portugisiska)
Română (Rumänska)
Русский (Ryska)
简体中文 (Förenklad Kinesiska)
Español (Spanska)
繁體中文 (Traditionell Kinesiska)
ไทย (Thailändska)
Türkçe (Turkiska)
Hjälp oss översätta Steam



It's not the fantastic game this should have been, it's not even a particularly good game.
The humor and the visuals are great as one would expect from DoubleFine. But the platforming is rather dull and the puzzles aren't good enough to justify the huge amounts of time you'll spend constantly backtracking.
I am able to enjoy "The Cave" for what it is, there is some good content there ... but it's covered under piles and piles of mediocrity.
While many other DoubleFine games (and Tim Schafer and/or Ron Gilbert games, for that matter) managed to glue me to the screen for hours and hours ... The Cave does not. I keep picking it up and solve a couple of puzzles, but I almost always end up quitting the game out of boredom and frustration over the dull platforming and one too many trial and error puzzles ... and I generally love adventure, puzzle and platforming games.
Does that mean the game isn't worth buying or playing ... I don't know, I don't think so. I didn't really regret paying for it, I mostly regret not being able to properly enjoy it.
http://www.gamersgate.com/DD-CAVE/the-cave