The Cave > Allgemeine Diskussionen > Themendetails
Brezel 31. März 2013 um 16:15 Uhr
Amazing game - but it could have been better! Ideas?
I usually love doublefine games, this is amazing as well, but its hard to unsee that it could have been much better.

Here are some examples:

-Randomly generated tunnels for the fix cae/island parts.
-Every character has more unique tunnels. Each playthrough you only get 1.
-More characters, with more backstories. (for example as DLC-s)
-More play areas where you must use the unique skillset of a particullar group, to solve. (I really missed that the level designers did not want to encourage the players to use the special abilities for particullar levels.)

All in all its a 8/10 for me, and its a shame that it would have been 10/10 easily.
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Dangerous Beans 10. Apr. 2013 um 11:29 Uhr 
The game could have been absolutely epic if it had puzzles that need to be solved by combining the multiple special abilities. As it is, the generic chapters don't require any special abilities at all and the specific chapters use only the respective character's talent while the other two are limited to pushing buttons and pulling levers.

I understand that it's fiendishly difficult to design and play-test puzzles that can be solved in various ways with 210 possible combinations, but that's actually what I expect if a game offers me to choose three out of seven unique characters.
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