bobbysq Sep 27, 2013 @ 2:24pm
A way to download a windows game, then play it using WINE
There would also be a button to go to the appdb page for it in case it goesn't work.
Showing 1-14 of 14 comments
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Elioan Sep 27, 2013 @ 6:15pm 
how many times we have to say no ? D:
bobbysq Sep 27, 2013 @ 9:13pm 
Why not? It would just download the game, then run it with "wine (game path)" It saves you the trouble of having to keep two installs of steam just to play all your games.
LOLCAT Sep 28, 2013 @ 5:22am 
You could launch a game and get a message that Steam is not running. It would be very useful.
Ever heard of Steam DRM? Are you going to circumvent that? It's against the SSA.
bobbysq Sep 28, 2013 @ 8:22am 
Then it could also run a process that would emulate steam running.
LOLCAT Sep 28, 2013 @ 9:04am 
Originally posted by bobbysq:
Then it could also run a process that would emulate steam running.
That feature already exists. It's called Steam.
bobbysq Sep 28, 2013 @ 9:49am 
Originally posted by LOLCAT:
That feature already exists. It's called Steam.
"It saves you the trouble of having to keep two installs of steam"
instabilis Sep 28, 2013 @ 10:58am 
Originally posted by bobbysq:
"It saves you the trouble of having to keep two installs of steam"
No it would not. You would still need the Windows client running in Wine.
123456789 Sep 28, 2013 @ 1:45pm 
NO.
Oerthling Sep 29, 2013 @ 1:52am 
It's technically possible to do this and yes, it could provide some convenience - but Valve won't do this.

As soon as they integrate starting games via wine they would be flooded with a zillion bug reports from people who don't understand that neither Valve, nor the game publisher is responsible for making programs run on wine.

That's the prime reason this is never going to happen.

It's more likely that some community members find a way to hack this. And such a hack might be tolerated (publisher got the money anyway and Valve is not responsible for problems this way). But it would not be officially sanctioned.

The only way we might ever see wine integration is possibly under the hood - if some publishers decide to make their games run on steamos with wine wrappers. But then it would be used for just these games.
Reason Sep 30, 2013 @ 1:31pm 
Afaik, a wine patch could be made that would allow Windows Steam games to authenticate using the Native Linux Steam DRM, as long as Steam for Linux isn't smart enough about the platform it's authenticating games on. The Wine patch would translate the Windows DRM calls to Linux DRM calls and the end result should be roughly the same.

Is it going to happen? Probably not, but it's an interesting idea nonetheless. You'd still need a Windows copy of steam to download the Windows games.

I think it's much more likely that, as Oerthling said, Game Devs will package their games with a Wine wrapper. IIRC this is how several of the "Native" humble bundle games work.
LOLCAT Oct 1, 2013 @ 4:04am 
Originally posted by Reason:
Afaik, a wine patch could be made that would allow Windows Steam games to authenticate using the Native Linux Steam DRM, as long as Steam for Linux isn't smart enough about the platform it's authenticating games on. The Wine patch would translate the Windows DRM calls to Linux DRM calls and the end result should be roughly the same.
I remember that someone has already tried it and it didn't work.
Coyo Oct 1, 2013 @ 10:48pm 
Originally posted by E1420:
how many times we have to say no ? D:

I used to be able to play a surprisingly large number of titles over wine, but now that Steam has a lot more attention on Linux, this feature has been specifically blocked. When I try, it actually /redirects/ me to the Linux version of Steam.

I can't say I don't understand why Steam does this, but the option should still be there.
Elioan Oct 2, 2013 @ 8:08pm 
Originally posted by Belenus Gray (Coyo):
I used to be able to play a surprisingly large number of titles over wine, but now that Steam has a lot more attention on Linux, this feature has been specifically blocked. When I try, it actually /redirects/ me to the Linux version of Steam.

I can't say I don't understand why Steam does this, but the option should still be there.

i belive that was a bug, i noticed it in trackmania but it only worked if you had wine alredy installed, but it would be pointless if you don't have or not wan't wine in your system.

Also it would probably (just probably) make some developers try to use wine for "porting" to linux and a lot of people still have problems running anything more complex than counter strike source under wine (just look at the app database) so it's not a really a solution. Anyway you still can use wine under steam for linux to use the overlay if that's what you want
[CotF] KKiONI Oct 3, 2013 @ 1:52pm 
So much toxicity towards this feature. Not much reason given either (except for a people that have outlined legitimate concerns). Looking at the base facts, it's really inefficient to have two Steam clients installed (speaking strictly storage) and it's also time consuming to switch between the two clients to access their respective libraries.
People suggest this feature in the first place because they seek to bridge that gap. While it's nice and such to bank on total Linux support, some games will likely never receive it (a personal example, Mirror's Edge).
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