Feature Request: Option to disable GPU driver detection or at least disable warning
thanks for bringing Steam and many of my favourite games to Linux.
Please add an option to disable the detection of the GPU driver version. I run Xubuntu 12.04 x64 here with a NVidia GeForce 9500GT and the 304-experimental driver. Steam annoys me to install nvidia-experimental-310.
I want to have an option to disable this (or did I just not see it ?).
I tried to install nvidia-experimental-310 which resulted in a driver issue and no working Xorg. Thus I switched back to 304.
It is perfectly reasonable if Valve want to keep Steam as gaming platform under Linux as homogen as possible (similar Linux distro, similar driver versions). For those who understand the implications it should be possible to disable those warnings.
A bit OT:
While I can accept that Valve suggests using a specific driver version for the best possible experience, I can NOT accept that Valve tries to force me to use a specific driver (e.g. Steam does not start at all when you do not use nvidia-experimental-304). Just for elaboration: GNU Linux is about choice. GNU Linux is about freedom. If something wants to tells me to install a certain version of a certain software and, even worse, wants to enforce me to install it, then its the most likely way to get cleaned off my HDD very soon....
Second concern / thought: While it is great that Valve invests time & money to optimize all those Source-based game for Linux, there is something puzzling me.
L4D for example is often rated gold or platinum in Wines AppDB. This means: Runs pretty flawlessly on a variety of GPU with various driver versions. Why on earth would I need to install the latest (and greatest ?) version of NVidias Linux driver to run games like this ?
For Serious Sam 3 I can accept this but not for game which is now over 3 years old. Valve, please....rather than caring about L4D2 running faster than on Windows with the latest and greatest driver / NVidia GPU, I would hope you concentrate on making Source-based game as compatible as possible for older cards / drivers or even open-source drivers. I mean like eliminating renderer parts which rely on more demanding OpenGL feature sets and instead implementing less demanding fall-back functions.
Graphically demanding games like UT2k3 or UT2k4 run fine inside WINE on radeon with decent legacy hardware (e.g. AMD HD4670) and I would expect all Source-engines to do the same.
Just for reference:http://blogs.valvesoftware.com/linux/faster-zombies/
They used an Intel Core i7 3930k and a NVIDIA GeForce GTX 680. In the end L4D2 under Linux was running at 315 FPS..I mean...impressive..but who cares ?
In the end we should be more happy about a Source engine which is less GPU / driver agnostic rather than raving about something which runs at > 300 FPS.
Or how a guy said over at the faster-zombies page at his comment:
There’s a point at which more horsepower just isn’t necessary for a given game. 60fps on decent quality settings is all anyone really needs. Beyond that, the only purpose of bigger numbers is to give geeks a hard-on.
Just my two cents,