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翻訳の問題を報告
You can try adding the games you have in Wine as non-Steam game in the native client if they don't require you to have the Windows Steam client running. As you said it's unlikely old games that don't already have a port are not going to be ported any time soon, however they are equally unlikely to get any official Wine support from the developer too.
Look at this Mac games list. Cider is pretty much WINE, just tailor made for specific game.
Cider comes from Cedega which comes from WineX which comes from Wine :)
Also I believe this thread covers this topic pretty well:
http://www.reddit.com/r/linux/comments/17x0sh/john_carmack_asks_why_wine_isnt_good_enough/
Having a launcher for WINE built in would be nice though.
So... how do I do that without installing Steam for Windows? How do I get Steam for Linux to not say "in a non-Steam game" and make it look like I'm a software pirate? How do I run Steamworks games without Steam running?
It's a poor workaround, not a solution. Wine support for games released on Steam prior to the release of Steam for Linux which do not have a Linux-native version is a solution.
That being said, I would still strongly suggest we try as hard as possible to get those game devs to port their old titles over to Linux. If it's a 100% absolute no-go, then I don't see a problem with WINE-ing it.
Setup a dual-boot, or do without, that is the solution.
This not solution, but workaround :P
And read Carmacks Reddit thread to get some insight about this issue imo.
Quake III Arena, released December 1999. To put this in perspective, the initial release of the Gnome desktop, March 1999, the initial release of Ubuntu, October 2004.
Quake Live, released August 2010. OpenArena, August 2005.
OpenArena is an open source project based on Quake III Arena, and is available in the default repository of most of the popular Linux distributions.
Quake Live is a proprietary browser based game, and is also based on Quake III Arena.
It's not hard to see why Quake III Arena and Quake Live didn't have much success on Linux.
Back on topic, adding Wine support into Steam for Linux would be a lot of work. If Steam wasn't proprietary DRM software it might be possible, but it's not.
You clearly did not read that thread, perhaps only first post by Carmack, which is not what I'm reffering too. 700+ comments from various people - normal users, devs, passionates etc, a lot of interesting thoughts about WINE which I think cover this topic pretty well.
You didn't say ignore Carmak's post and just read the comments D:
I don't. I want to play the games which I've already bought and which the developers have already dropped support for without hassle.
The best you could do is ask the developers if they would be willing to distribute the game via Steam with a Wine wrapper or something along those lines, but as they no longer support the game it's unlikely to happen.
Why?