Steam for Linux

Steam for Linux

Feature Request: Support Wine For Discontinued Windows-Only Titles
Every time Wine gets suggested here there's a flurry of negative comments which assume that the decision is binary - either every game ever is made Linux-native, or every game ever runs in Wine or not at all, with no middle ground.

There's a lot of games on Steam's roster which are no longer supported by the developers - either because like EA they won't have anything to do with Steam anymore, or because the game is old. My game list is very small by Steam standards, and 80% of the Windows-only titles I own have a minimal chance of a Linux-native release. Isn't it better to allow people to run these games in the native client using Wine rather than requiring the cumbersome switcheroo of Steam for Linux and Steam for Windows?

I entirely agree future releases should have pressure put on them to be cross-platform, so the Wine option shouldn't even be on the table for new releases, but old games aren't going to get ported whether we make it possible to play them via Wine or not.
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Adding Wine support to the native-Linux client shouldn't, and most likely won't, happen.

You can try adding the games you have in Wine as non-Steam game in the native client if they don't require you to have the Windows Steam client running. As you said it's unlikely old games that don't already have a port are not going to be ported any time soon, however they are equally unlikely to get any official Wine support from the developer too.
最近の変更はinstabilisが行いました; 2013年2月17日 10時49分
matt 2013年2月17日 11時35分 
http://transgaming.com/cider/games

Look at this Mac games list. Cider is pretty much WINE, just tailor made for specific game.
Cider comes from Cedega which comes from WineX which comes from Wine :)

Also I believe this thread covers this topic pretty well:
http://www.reddit.com/r/linux/comments/17x0sh/john_carmack_asks_why_wine_isnt_good_enough/
I believe it's possible to simply run downloaded Steam games through WINE without Steam. I haven't done it myself, since I've been using Linux for 5 years, but I see lots of things on WineHQ where people are saying they're using the Steam version, so I'm sure you can do it.

Having a launcher for WINE built in would be nice though.
最近の変更は[Linux] unbridledExüberanceが行いました; 2013年2月17日 16時16分
Sure, running some games downloaded from Steam in Wine without Steam running works.

So... how do I do that without installing Steam for Windows? How do I get Steam for Linux to not say "in a non-Steam game" and make it look like I'm a software pirate? How do I run Steamworks games without Steam running?

It's a poor workaround, not a solution. Wine support for games released on Steam prior to the release of Steam for Linux which do not have a Linux-native version is a solution.
Ok, this is an idea I can understand. I don't fully support it, but I think it makes a lot more sense than other people's ideas about how much WINE should be used. Thomas is the first person from the WINE camp on Steam that I've seen speaking sense.

That being said, I would still strongly suggest we try as hard as possible to get those game devs to port their old titles over to Linux. If it's a 100% absolute no-go, then I don't see a problem with WINE-ing it.
matt 2013年2月18日 5時56分 
Yea cool... But what Valve has to do with porting nonValve games? If there is a port, devs are free to publish it through Steam for Linux, I don't see much field for discussion here. It would be better to keep spaming CD Projekt, there were some rumors that GOG could come to Linux.
最近の変更はmattが行いました; 2013年2月18日 5時57分
Thomas の投稿を引用:
Sure, running some games downloaded from Steam in Wine without Steam running works.

So... how do I do that without installing Steam for Windows? How do I get Steam for Linux to not say "in a non-Steam game" and make it look like I'm a software pirate? How do I run Steamworks games without Steam running?

It's a poor workaround, not a solution. Wine support for games released on Steam prior to the release of Steam for Linux which do not have a Linux-native version is a solution.
Wine it's self is a poor workaround, not a solution. Why would you want devs to further support what is essentially a poor workaround?

Setup a dual-boot, or do without, that is the solution.
matt 2013年2月18日 7時52分 
instabilis の投稿を引用:
Setup a dual-boot, or do without, that is the solution.

This not solution, but workaround :P
And read Carmacks Reddit thread to get some insight about this issue imo.
gutigen o) Linux の投稿を引用:
instabilis の投稿を引用:
Setup a dual-boot, or do without, that is the solution.

This not solution, but workaround :P
And read Carmacks Reddit thread to get some insight about this issue imo.
I don't see how Carmack's opinion is relevant here.

Quake III Arena, released December 1999. To put this in perspective, the initial release of the Gnome desktop, March 1999, the initial release of Ubuntu, October 2004.

Quake Live, released August 2010. OpenArena, August 2005.

OpenArena is an open source project based on Quake III Arena, and is available in the default repository of most of the popular Linux distributions.

Quake Live is a proprietary browser based game, and is also based on Quake III Arena.

It's not hard to see why Quake III Arena and Quake Live didn't have much success on Linux.

Back on topic, adding Wine support into Steam for Linux would be a lot of work. If Steam wasn't proprietary DRM software it might be possible, but it's not.
最近の変更はinstabilisが行いました; 2013年2月18日 9時00分
matt 2013年2月18日 8時50分 
instabilis の投稿を引用:
It's not hard to see why Quake III Arena and Quake Live didn't have much success on Linux.

You clearly did not read that thread, perhaps only first post by Carmack, which is not what I'm reffering too. 700+ comments from various people - normal users, devs, passionates etc, a lot of interesting thoughts about WINE which I think cover this topic pretty well.
最近の変更はmattが行いました; 2013年2月18日 8時51分
gutigen o) Linux の投稿を引用:
instabilis の投稿を引用:
It's not hard to see why Quake III Arena and Quake Live didn't have much success on Linux.

You clearly did not read that thread, perhaps only first post by Carmack, which is not what I'm reffering too. 700+ comments from various people - normal users, devs, passionates etc, a lot of interesting thoughts about WINE which I think cover this topic pretty well.

You didn't say ignore Carmak's post and just read the comments D:
最近の変更はinstabilisが行いました; 2013年2月18日 9時17分
"Why would you want devs to further support what is essentially a poor workaround?"

I don't. I want to play the games which I've already bought and which the developers have already dropped support for without hassle.
The developers have already dropped support for the game, and if there isn't any way to get it running natively on another platform, tough luck. I'm sorry but that is just the way it is, maybe somewhere down the line a reasonable solution will come along, adding Wine support to Steam for Linux however is not it.

The best you could do is ask the developers if they would be willing to distribute the game via Steam with a Wine wrapper or something along those lines, but as they no longer support the game it's unlikely to happen.
最近の変更はinstabilisが行いました; 2013年2月18日 11時55分
"I'm sorry but that is just the way it is, maybe somewhere down the line a reasonable solution will come along, adding Wine support to Steam for Linux however is not it."

Why?
Thomas の投稿を引用:
"I'm sorry but that is just the way it is, maybe somewhere down the line a reasonable solution will come along, adding Wine support to Steam for Linux however is not it."

Why?
Valve can't do much without support from the developer, the Windows version of games are created to run in Windows and work with the Windows version of Steam. It's like chalk and cheese, I'm pretty sure if you try to run a Windows Steam game in Wine, with only the Linux version of Steam running, the game in Wine will complain that Steam isn't running because it can't see outside of the Wine environment.
最近の変更はinstabilisが行いました; 2013年2月18日 14時32分
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