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번역 관련 문제 보고
I have recently purchased a 13.3" gaming laptop with a native resolution of 3200x1800. After playing around with xrandr to get an acceptable display, I found the following settings to work best:
Do not specify the size or DPI of your screen in xorg but rather use xrandr --output "Screen" --scale .5x.5 when you launch X (add it to your xinitrc)
The problem with this setup is that games launched from steam seem to dislike the scaling. I found out that with xrandr scaled at .5 and the game set to run at anything higher than 1080p, I could not use the mouse in-game.
My workaround for this is simple: for each game you want to launch, go to the launch properties and c/c:
xrandr --output $screen$ --scale 1x1; %command%; xrandr --output $screen$ --scale .5x.5
where $screen$ is your screen ID as given by xrandr -q. What it does is simple: scale back to 1x1, launch the game, scale to half again when exiting the game.
Now it could be that this works only in my case. However, I'm open to feedback on this solution and if it does indeed work for others, I will most likely write some automation tools to avoid the c/c of the same command over and over again.
Cheers
Recently switched to a 4K tv with my Steam setup and I can't even see the store items/descriptions/anything. Gnome with HiDPI scaling is pretty good at the moment with the only exception of Steam.
Hopefully the Steam UI will get a little love soon.
I have a new Lenovo Yoga 900-13 laptop with HiDPI resolution (3200x1800), running Ubuntu Linux 16.04 LTS. The Steam UI is so tiny that I have to squint and move very close to the screen. It is hardly usable.
I've had similar trouble with some other software though most seem to support high resolutions well nowadays.
I hope that you can make this work out of the box some time soon.