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Aside form that, one can already run the Steam Client in Wine as well as the games. Using Wine for both would be a bit redundant.
Also, who would be responsible for creating and maintaining the wine wrappers? Developers wouldn't trust the community to do it as they would see it as an open door to piracy. Valve doesn't make the games and so has no reason to do it. The developers probably wouldn't be willing to do it due to the added costs of making a game.
The use of Wine is best left up to the user, imho. It would cause a lot of issues if done by a others.
The linux client should be able to run this piece of windows code built into the windows executable to be able to run the game. While wine could do it, the linux binary of steam should still be able to patch into the windows (wine) process and communicate with it. Not an easy task I suppose and any wine update could break it. It would also be an open door to piracy indeed.
I don't believe for one bit that piracy concerns are the reason they don't help WINE. Every game out there is aready pirated and can be found on numerous sites. Supporting WINE is not going to open the flood gates to something that already exists. Also, I would risk the posibility for an update break because I am sure WINE developers can mitigate/fix those type issues. As example, during the early days of playing WoW thru WINE... new WINE updates religiously broke WoW --fixes came swiftly... and are primarily a thing of the past for most games now. Furthermore there are plenty of games that have DRM intact even though being played throught the use of WINE --one of which is previously mentioned.
The profit comes from being able to play the game that otherwise would not be playable; thereby providing a reason for the minority of linux users to buy the game... if anything it would mean more profit. Everyone that uses Wine reluctantly accepts that on a few games (especially one that is a recent released) there may be some little issue but usually gets fixed at some point in a version update release. Also what games are you talking about and are the systems you are referring to spec'd to play the game at optimal level to begin with? I admit there are some games out there that have issue but which are you referring to? I am not convinced it is as bad as you are claiming but maybe I am just having an anomaly of success. There are some games I know not to try but it is not like it was 7 years ago... for the most part there are a few big titles I know not to even think about trying to install using Wine.
Also, how in the world would Valve get a bad reputation from players individual choice to use Wine? Valve does not promote Wine but they never said not to use it and in winehq there seems to be plenty of success using wine to play games downloaded from Steam with no abysmal loss of performance you mention.
Don't take this response as confrontational argument but as an attempt to understand your claims --as fellow linux brother in arms. When was the last time you used Wine and what are your hardware specs? Also, what games have you recently had issue with in Wine... and did you research the compatibility of the game for Wine before attempting to install and play?
Games: I admit, I have old hardware. A Phenom II X with a 6850, 4GB RAM etc. However, if I look around in the real world, more people still run P4 computers than something like mine, or even faster. It's only a privilege of very-very rich people. One of the games I recently tried was Skyrim which I can easily run under windows. In wine I had a single digit frame rate and the CPU cooler went 7000rpm. Unless you have an i5 or higher, forget playing modern games in wine. Games from the 2003-2005 era are okay-ish... However, I've recently tried the built-in benchmark in the original F.E.A.R. and the result was "49% under 25 fps" which doesn't sound well, does it?
Settings: I expect to run these older games at 1080p, medium-high settings. Under windows even higher settings can be achieved while maintaining 60-80 fps or even more. I would settle having 40-60 fps using wine, as long as it's stable, there's no micro-stuttering etc.
When it comes to compatibility and Winehq, most games are fine, when it comes to features. Even games like Skyrim look perfect and render without glitches, and they run stable. It is the low frame rate, lack of multithreading and the cost of converting D3D to Opengl what kills the whole thing performance wise.
Wine CSMT might help, but looks like wine developers seek to re-invent Valve Time. Gallium-nine would also help, but it probably never will be officially merged, so Valve can't use it, because most users are not tech-savy at all..
Developers would not be losing significant time or money providing a snippet of code that is missing and for it to be implimented by winehq developers. They could at minimium just send an email to the developers saying, "Hey, this is an issue and here is a solution that will help you provide a fix in the next Wine release" or "...however, you're on your own with a actual solution --but we're pointing you in the right direction." So, I am not buying that it's a business decision not to provide minimal snippet or adivice to help a fix.
If you are applying all of what we have discussed throughout our discussion for this post and summing it up as it is moreso an issue for ancient hardware than I agree with everything you just wrote and acknowledge where you are coming from with your statements. Maybe alot of my success running wine has come from the fact my laptop is an i7, and though I have a Intel Pro 5200 (yeah I know you despise onboard Intel graphics --lol) it may be the reason I have had better luck performance wise with wine.
Good discussion. If you play Dota2 or some other cool online game put me on the Friendlist... you may actually be fun to play with. BTW, thanks for the tip for Gallime-nine. I am definitely going to try it out!
With that logic why stop there. Remove every extension/module in the GNU Linux kernel that does not apply specifically to linux. Remove support for BSD, NTFS, FAT file formats, access to Apple formatted partitions, etc. --remove it all. Then you'll have the open source only people chiming in and they'll say that's not good enough --we must remove all proprietary functionality (NVIDIA, Adobe flash, general drivers, etc.) I guarantee you'd be pissed if all that happened.
I think the linux versus windows non-sense is counter productive when every linux user relies on things that aren't always specifically tailored to linux. Interoperatability is what we all want... if that was not the case then get rid of your ipads, iphones, windows phones, etc. and ensure every device you have runs a form of the GNU Linux kernel. It is very likely you are using some form of software medium in linux to access those devices --if you have them.