Gabrielwoj Jan 22, 2013 @ 7:35pm
[TF2] Can't load any maps
so, I was trying to get this game to work on my computer, and things didn't come out right...
I have downloaded it and excecuted it without any problems with the menu, no lags in it either, but anytime I load a map, my game crashes. Please help me, here's my output:

Game update: AppID 440 "Team Fortress 2", ProcID 2979, IP 0.0.0.0:0
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully

(steam:2247): Gtk-CRITICAL **: IA__gtk_widget_get_visible: assertion `GTK_IS_WIDGET (widget)' failed

(steam:2247): Gtk-CRITICAL **: IA__gtk_widget_set_visible: assertion `GTK_IS_WIDGET (widget)' failed

(steam:2247): Gtk-CRITICAL **: IA__gtk_widget_set_visible: assertion `GTK_IS_WIDGET (widget)' failed

(steam:2247): GLib-GObject-WARNING **: invalid uninstantiatable type `(null)' in cast to `GObject'

(steam:2247): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
SDL video target is 'x11'
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system DOES NOT support the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
Installing breakpad exception handler for appid(gameoverlayui)/version(20130116142719_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Using breakpad crash handler
[0123/012628:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(440)/version(5183_client)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198046279510 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198046279510
ConVarRef m_rawinput doesn't point to an existing ConVar
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 524288, Total Avail: 524288, Current Avail: 424196
GL_MAX_SAMPLES_EXT: 16
[0123/012630:ERROR:resource_bundle.cc(411)] Failed to load /home/woj/.local/share/Steam/SteamApps/gabrielwoj/Team Fortress 2/cef_gtk.pak
Some features may not be available.
[0123/012630:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2700 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 2113929216
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2700 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 2113929216
IDirect3DDevice9::Create: BackBufWidth: 1440, BackBufHeight: 900, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
Loaded program cache file "glshaders.cfg", total keyvalues: 266, total successfully linked: 266
Precache: Took 8205 ms, Vertex 864, Pixel 1367
Game.so loaded for "Team Fortress"
/home/woj/.local/share/Steam/SteamApps/gabrielwoj/Team Fortress 2/hl2.sh: line 72: 2985 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 2985
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (845) : Assertion Failed: !"Current texture not set"
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (845) : Assertion Failed: !"Current texture not set"
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (845) : Assertion Failed: !"Current texture not set"
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (845) : Assertion Failed: !"Current texture not set"

Ubuntu 12.10
AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
NVIDIA GeForce 8600 GT

note: lspci |grep vga didn't show anything at all