Steam for Linux > Non-Valve Games > Details van topic
[Linux]danielmmy 8 dec 2012 om 8:07vm
GitHub: Killing Floor not saving profile progress
My player upgrades only during a match, but after the match ends all progress is lost. One time the commando character leveled up during the match, but even so, after the match, it went back to the previous level
Laatst bewerkt door johndrinkwater [🐧︀ 🎮]; 3 jan 2013 om 7:14vm
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Tele42 8 dec 2012 om 1:48nm 
There is a known issue with whitelisted mutators and saving perks not working together on the linux client. XP is lost on map change.
[Linux]danielmmy 8 dec 2012 om 3:27nm 
Ok, thanks for the feedback. Hope they will fix it soon.
Nammi-namm 11 dec 2012 om 4:22nm 
Has this been fixed yet? I get the same issues. I keep upgrading the Commando class every time I play it and each new game then I'm back to the previous level.
Double 12 dec 2012 om 1:23vm 
not fixed yet :(
marduk667 12 dec 2012 om 5:53vm 
Yep, same problem here :( Pretty annoying
[Linux] timopm 12 dec 2012 om 6:57vm 
I noticed it will depend on the server you're playing on. There's one server where I play sometimes, which has a custom mod installed where you see what you killed in the top left of the screen. Here my progress isn't saved, maybe due to this/other mod(s), or just coincidence.
linux|epic failaments 29 dec 2012 om 11:19vm 
Same problem here, I think this addresses the issue too: https://github.com/ValveSoftware/steam-for-linux/issues/416
Hu 6 feb 2013 om 5:10vm 
Still an issue as of today
M.C. 15 feb 2013 om 3:01nm 
Still doesn't work. Any update on this?
propan0 18 mrt 2013 om 8:33vm 
Same here, it seems random, and it strongly discourages from playing again.

Any workaround would be welcome... clearing the game cache in steam client doesn't seem to help.
Nammi-namm 18 mrt 2013 om 6:01nm 
From my already existing experience its hit and miss if you get your score. From what I've noticed if you leave the server just before the server changes level then it saves your level. I'm not 100% sure though.
propan0 20 mrt 2013 om 3:15nm 
Thanks for the tip, I've been religiously quiting before changing level, played about 4 maps and so far it has been saving progress.
Origineel geplaatst door Nammi-namm:
From my already existing experience its hit and miss if you get your score. From what I've noticed if you leave the server just before the server changes level then it saves your level. I'm not 100% sure though.
Spongeroberto Squarepantalones 19 aug 2013 om 2:57nm 
I was hoping this would have been fixed this summer with the event/sales, but the issue remains unfortunately.
Hapadura 16 sep 2013 om 8:45vm 
It's a very annoying bug, and it seems Tripwire is giving a ♥♥♥♥ about it. Thats very sad. My workaround at the moment is to run Steam (Windows Version) on top of Wine 1.5, with help of PlayOnLinux. Although it runs pretty smoothly on Wine, I want to play the Linux version natively as all of my other games. There is a thread on tripwire forums here http://forums.tripwireinteractive.com/showthread.php?t=94109
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