Steam for Linux > Non-Valve Games > Topic Details
[Linux]danielmmy Dec 8, 2012 @ 8:07am
GitHub: Killing Floor not saving profile progress
My player upgrades only during a match, but after the match ends all progress is lost. One time the commando character leveled up during the match, but even so, after the match, it went back to the previous level
Last edited by johndrinkwater [🐧︀ 🎮]; Jan 3, 2013 @ 7:14am
Showing 1-14 of 14 comments
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Tele42 Dec 8, 2012 @ 1:48pm 
There is a known issue with whitelisted mutators and saving perks not working together on the linux client. XP is lost on map change.
[Linux]danielmmy Dec 8, 2012 @ 3:27pm 
Ok, thanks for the feedback. Hope they will fix it soon.
Nammi-namm Dec 11, 2012 @ 4:22pm 
Has this been fixed yet? I get the same issues. I keep upgrading the Commando class every time I play it and each new game then I'm back to the previous level.
Double Dec 12, 2012 @ 1:23am 
not fixed yet :(
marduk667 Dec 12, 2012 @ 5:53am 
Yep, same problem here :( Pretty annoying
[Linux] timopm Dec 12, 2012 @ 6:57am 
I noticed it will depend on the server you're playing on. There's one server where I play sometimes, which has a custom mod installed where you see what you killed in the top left of the screen. Here my progress isn't saved, maybe due to this/other mod(s), or just coincidence.
b4cki ❤ Katzii3 Dec 29, 2012 @ 11:19am 
Same problem here, I think this addresses the issue too: https://github.com/ValveSoftware/steam-for-linux/issues/416
Hu Feb 6, 2013 @ 5:10am 
Still an issue as of today
M.C. Feb 15, 2013 @ 3:01pm 
Still doesn't work. Any update on this?
propan0 Mar 18, 2013 @ 8:33am 
Same here, it seems random, and it strongly discourages from playing again.

Any workaround would be welcome... clearing the game cache in steam client doesn't seem to help.
Nammi-namm Mar 18, 2013 @ 6:01pm 
From my already existing experience its hit and miss if you get your score. From what I've noticed if you leave the server just before the server changes level then it saves your level. I'm not 100% sure though.
propan0 Mar 20, 2013 @ 3:15pm 
Thanks for the tip, I've been religiously quiting before changing level, played about 4 maps and so far it has been saving progress.
Originally posted by Nammi-namm:
From my already existing experience its hit and miss if you get your score. From what I've noticed if you leave the server just before the server changes level then it saves your level. I'm not 100% sure though.
Spongeroberto Squarepantalones Aug 19, 2013 @ 2:57pm 
I was hoping this would have been fixed this summer with the event/sales, but the issue remains unfortunately.
Hapadura Sep 16, 2013 @ 8:45am 
It's a very annoying bug, and it seems Tripwire is giving a ♥♥♥♥ about it. Thats very sad. My workaround at the moment is to run Steam (Windows Version) on top of Wine 1.5, with help of PlayOnLinux. Although it runs pretty smoothly on Wine, I want to play the Linux version natively as all of my other games. There is a thread on tripwire forums here http://forums.tripwireinteractive.com/showthread.php?t=94109
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