1000deadkittens Feb 1, 2013 @ 6:52am
Half-Life lags after loading new maps.
During gameplay, Half-Life stuns for a second or two right after loading a new map. Game subjects (both hostile and friendly) may move or attack at this time, but the game doesn't respond to any input devices. This lag dures only a second, but it may become critical for players :).

P. S. Not to be confused with "Node graph out of date. Rebuilding..." - these are two separate issues.
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Teisei Feb 6, 2013 @ 1:36am 
I noticed this too. I really find it disturbing because those loading screens trigger quite frequently, and if each of them is taking like 1-2 seconds, it's really interrupting the smooth gameplay. I wonder what could cause the delay ...
The Wounded Feb 7, 2013 @ 2:27pm 
yeah im having the same issue, when a new part is loaded for the first time it takes to long, going back and forth after the first loading is a lot faster.
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Date Posted: Feb 1, 2013 @ 6:52am
Posts: 2