Connexion
|
langue
Български (Bulgare)
čeština (Tchèque)
Dansk (Danois)
Nederlands (Néerlandais)
English (Anglais)
Suomi (Finnois)
Deutsch (Allemand)
Ελληνικά (Grec)
Magyar (Hongrois)
Italien (Italian)
日本語 (Japonais)
한국어 (Coréen)
Norsk (Norvégien)
Polski (Polonais)
Português (Portugais)
Português-Brasil (Portugais du Brésil)
Română (Roumain)
Русский (Russe)
简体中文 (Chinois Simplifié)
Espagnol (Spanish)
Svenska (Suédois)
繁體中文 (Chinois Traditionnel)
ไทย (Thaïlandais)
Türkçe (Turc)
Aidez-nous à traduire Steam



Do
`SDL_AUDIODRIVER=alsa steam` and TF2 should have sound.
Thanks, but did you read my post? I know about it, I wrote this hint on ArchWiki =)
But I think, that it is bug. Because I chose alsa in steam configs. So I expect, that games will use alsa as audiodriver.
$ SDL_AUDIODRIVER="alsa" steam
to get sound too.
It's expectable, seems like steam at the moment is designed and tested only for ubuntu, which has pulse by default
In the hidden folders i see the games are still there.
Can someone help ?
The right command for openSUSE 12.2
SDL_AUDIODRIVER=pulseaudio steam
This should work too though
SDL_AUDIODRIVER=alsa steam
Steam will start and you should have sound
Puppetz(GER) left out steam on the end of the command.
See also:
https://github.com/ValveSoftware/steam-for-linux/issues/1849#issuecomment-13799930
I have never had pulse in my system because it is useless additional component.