Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Do
`SDL_AUDIODRIVER=alsa steam` and TF2 should have sound.
Thanks, but did you read my post? I know about it, I wrote this hint on ArchWiki =)
But I think, that it is bug. Because I chose alsa in steam configs. So I expect, that games will use alsa as audiodriver.
$ SDL_AUDIODRIVER="alsa" steam
to get sound too.
It's expectable, seems like steam at the moment is designed and tested only for ubuntu, which has pulse by default
In the hidden folders i see the games are still there.
Can someone help ?
The right command for openSUSE 12.2
SDL_AUDIODRIVER=pulseaudio steam
This should work too though
SDL_AUDIODRIVER=alsa steam
Steam will start and you should have sound
Puppetz(GER) left out steam on the end of the command.
See also:
https://github.com/ValveSoftware/steam-for-linux/issues/1849#issuecomment-13799930
I have never had pulse in my system because it is useless additional component.