Steam for Linux > Limited Beta > Topic Details
imjustmatthew Nov 25, 2012 @ 5:19pm
Issue Report: Serious Sam Freezes on entry to Single Player sub-menu
When starting the game, after watching the cinematic and continuing to the main menu, the game freezes after selecting the single player menu. Was only able to alt-tab out and kill the 'MainThrd' process from the command line. Doing so also cause the Steam client app to close.

FWIW, it's also way off on the memory detection, I have 8GB physical + 4GB virtual and as of right now ~2GB of physical + 3.5GB of virtual are free.

Log:


-------- START OF LOG --------

20:05:12 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3_Executables-Linux-Final; 171822 2012-10-30 12:00:16 @builderl02; Linux-Static-Final-Default$
20:05:12 LOG: Command: $
20:05:12 LOG: Initializing timer.
20:05:12 LOG: Timestamp: 2012/11/25 20:05:11
20:05:12 LOG: Binary name: Sam3
20:05:12 LOG: Binary soft path: Bin/
20:05:12 LOG: Binary hard path: /home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/
20:05:12 LOG: Application directory: /home/matthew/Steam/SteamApps/common/Serious Sam 3/
20:05:12 LOG: * OS...
20:05:12 LOG: Type: Linux
20:05:12 LOG: Kernel: 3.2.0-33-generic
20:05:12 LOG: Version: #52-Ubuntu SMP Thu Oct 18 16:29:15 UTC 2012
20:05:12 LOG: Architecture: x86_64
20:05:12 LOG:
20:05:12 LOG: * CPU...
20:05:12 LOG: Vendor: GenuineIntel
20:05:12 LOG: Type: 0, Family: 6, Model: 5, Stepping: 2
20:05:12 LOG: Clock: 2.94 GHz
20:05:12 LOG: Cores: 4
20:05:12 LOG: CMOV: Yes
20:05:12 LOG: SSE: Yes
20:05:12 LOG:
20:05:12 LOG: * Memory...
20:05:12 LOG: Total physical memory: 512 MB
20:05:12 LOG: Free physical memory: 0 MB
20:05:12 LOG:
20:05:12 WRN: Memory block injectors occupy additional 4 bytes per memory block.
20:05:12 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/ScriptLua.so".
20:05:12 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/GameEnv_Steam.so".
20:05:12 INF: GameEnv API: Steam
20:05:12 INF: Encoded user ID = a556ff2f:ef67e007
20:05:12 LOG: Loading cvars from "$/home/matthew/Steam/userdata/95237571/41070/local/SeriousSam3.ini".
20:05:12 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
20:05:12 LOG: Skipped assigning to prf_strShowFPSTicker because the saved version (0) is different than the current version (2).
20:05:12 LOG: Trying to set display mode 1920x1080(fullscreen)...
20:05:12 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/GfxOGL.so".
20:05:12 WRN: Failed to capture mouse
20:05:13 WRN: Cannot load PCI library; GPU vendor and device ID are unknow!
20:05:13 INF:
20:05:13 INF: Gfx API: OpenGL
20:05:13 INF: Resolution: 1920 x 1080
20:05:13 INF: Vendor: unknown (0x0000)
20:05:13 INF: Driver: NVIDIA Corporation (0x0000)
20:05:13 INF: Renderer: GeForce GTX 460/PCIe/SSE2
20:05:13 INF: Version: 4.3.0 NVIDIA 310.14
20:05:13 INF: Video memory size: 1024 MB
20:05:13 INF: Available for textures: 1024 MB
20:05:13 INF: Active GPU(s): 1
20:05:13 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/SfxOAL.so".
20:05:13 LOG: Loaded "libopenal.so.1".
20:05:13 TRC: EAX is not supported.
20:05:13 INF:
20:05:13 INF: Sfx API: OpenAL
20:05:13 INF: Device: PulseAudio Default
20:05:13 INF: Mixer frequency: 44100 Hz
20:05:13 INF: Mixer voices: 64
20:05:13 INF: Max sound sources: 25
20:05:13 INF: Max total volume: 3
20:05:13 INF: Speaker config: (unknown)
20:05:13 INF: Environment FX: not supported
20:05:13 INF:
20:05:13 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/SeriousSam3_Project.so".
20:05:13 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/All_171822.gro: 94 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 4277 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/DLC1_Models.gro: 1 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
20:05:13 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
20:05:13 LOG: Loading translation tables from Content/SeriousSam3/Locales/enu/.
20:05:13 LOG: Content/SeriousSam3/Locales/enu/translation.tbl
20:05:13 LOG: Content/SeriousSam3/Locales/enu/translation_All.tbl
20:05:14 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/CodecAudio_Vorbis.so".
20:05:14 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
20:05:14 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/CodecVideo_Null.so".
20:05:14 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
20:05:14 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/Input.so".
20:05:14 LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
20:05:14 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/Game.so".
20:05:14 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
20:05:14 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/ProcRender.so".
20:05:14 LOG: Loaded "/home/matthew/Steam/SteamApps/common/Serious Sam 3/Bin/Shaders.so".
20:05:14 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
20:05:14 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
20:05:14 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
20:05:14 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
20:05:14 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '0.71' seconds.
20:05:14 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg
20:05:14 LOG: cvarShowDiffs()
20:05:14 LOG: crm_iRenderDepthPrepass = 1 (2)
20:05:14 LOG: efx_fOcclusionBufferScale = 0.8 (0.5)
20:05:14 LOG: efx_iOcclusionQuality = 0 (1)
20:05:14 LOG: gam_bAllowArmorItems = 1 (-1)
20:05:14 LOG: gam_bAllowHealthItems = 1 (-1)
20:05:14 LOG: gam_bAllowJoinInProgress = 0 (-1)
20:05:14 LOG: gam_bAllowPowerupItems = 1 (-1)
20:05:14 LOG: gam_bAllowSeriousBombItems = 1 (-1)
20:05:14 LOG: gam_bAmmoStays = 1 (-1)
20:05:14 LOG: gam_bArmorStays = 1 (-1)
20:05:14 LOG: gam_bAutoCycleMaps = 0 (-1)
20:05:14 LOG: gam_bCustomizedDifficulty = 0 (-1)
20:05:14 LOG: gam_bExtraMPEnemies = 1 (-1)
20:05:14 LOG: gam_bFriendlyFire = 0 (-1)
20:05:14 LOG: gam_bHealthStays = 1 (-1)
20:05:14 LOG: gam_bInfiniteAmmo = 0 (-1)
20:05:14 LOG: gam_bPowerupsStay = 1 (-1)
20:05:14 LOG: gam_bRankedMatch = 0 (-1)
20:05:14 LOG: gam_bRespawnInPlace = 1 (-1)
20:05:14 LOG: gam_bWeaponsStay = 1 (-1)
20:05:14 LOG: gam_ctFragsLimit = 20 (-1)
20:05:14 LOG: gam_ctGoalsLimit = 10 (-1)
20:05:14 LOG: gam_ctMaxPlayers = 1 (-1)
20:05:14 LOG: gam_ctMinPlayers = 1 (-1)
20:05:14 LOG: gam_ctPrivateSlots = 0 (-1)
20:05:14 LOG: gam_ctRoundLimit = 10 (-1)
20:05:14 LOG: gam_ctTimeLimit = 10 (-1)
20:05:14 LOG: gam_gdDifficulty = 3 (0)
20:05:14 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
20:05:14 LOG: gam_iExtraEnemyStrength = 0 (-1)
20:05:14 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
20:05:14 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
20:05:14 LOG: gfx_bLastGoodFullScreen = 1 (0)
20:05:14 LOG: gfx_iAntiAliasingSamples = 1 (4)
20:05:14 LOG: gfx_iFXAA = 2 (1)
20:05:14 LOG: gfx_pixLastGoodResHeight = 1080 (480)
20:05:14 LOG: gfx_pixLastGoodResWidth = 1920 (640)
20:05:14 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
20:05:14 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
20:05:14 LOG: gfx_pixResHeight = 1080 (0)
20:05:14 LOG: gfx_pixResWidth = 1920 (0)
20:05:14 LOG: gfx_pixWinHeight = 1080 (480)
20:05:14 LOG: gfx_pixWinWidth = 1920 (640)
20:05:14 LOG: men_bAllowGlowing = 0 (1)
20:05:14 LOG: prf_bShowFPS = 1 (0)
20:05:14 LOG: prj_bSkippableIntroScene = 1 (0)
20:05:14 LOG: prj_ctMaxCorpses = 30 (20)
20:05:14 LOG: prj_ctMaxCorpsesCoop = 10 (8)
20:05:14 LOG: prj_ctMaxDebris = 100 (50)
20:05:14 LOG: prj_ctMaxDebrisCoop = 60 (20)
20:05:14 LOG: prj_ctMaxMovingCorpses = 6 (4)
20:05:14 LOG: prj_ctMaxMovingCorpsesCoop = 3 (2)
20:05:14 LOG: prj_ctMaxMovingDebris = 60 (50)
20:05:14 LOG: prj_fDebrisScreenSizeRatioCull = 0.005 (0.01)
20:05:14 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.01 (0.015)
20:05:14 LOG: prj_iGPUMemory = 3 (2)
20:05:14 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=30,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=0,sys_iCPUFamily=6,sys_iCPUMHz=2942,sys_iGPUDeviceID=0,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=1023," ("")
20:05:14 LOG: ren_bMirrorFastLights = 0 (1)
20:05:14 LOG: ren_fMax3DRenderingMPix = 1.1 (0)
20:05:14 LOG: sha_iMaxShockwaves = 10 (8)
20:05:14 LOG: sha_iParallaxMappingMethod = 1 (2)
20:05:14 LOG: shb_pixShadowDensity = 48 (16)
20:05:14 LOG: snd_fVoiceCommVolume = 0.7 (1)
20:05:14 LOG: tex_pixMaxSize = 4096 (2048)
20:05:14 LOG: Processing file Content/SeriousSam3/Config/AutoDetect.lua
20:05:14 INF: AutoDetect: Hardware values unchanged, nothing to do.
20:05:15 LOG: Steam workshop sync operation finished in 1.02 seconds.
20:05:29 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/Intro.wld"
20:05:29 LOG: Finished loading world. (process memory: 456 MB)
20:05:29 LOG: Timestamp: 2012/11/25 20:05:29
20:05:29 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.54 seconds.
20:05:29 TRC: 2 sound channels reinitialized.
20:05:52 ERR: Failed to precache texture Content/SeriousSam3/Models/Vehicles/FrontLoader02/Textures/Wheel_01_CM.tex; it doesn't exist in memory
20:06:41 ERR: Failed to precache texture Content/SeriousSam3/Textures/Generic/Metal/Rust_04_NM.tex; it doesn't exist in memory
20:06:41 ERR: Failed to precache texture Content/SeriousSam3/Textures/Generic/Metal/Rust_04_GM.tex; it doesn't exist in memory
20:06:41 ERR: Failed to precache texture Content/SeriousSam3/Textures/Generic/Metal/Rust_01_GM.tex; it doesn't exist in memory
20:07:12 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/MenuLevel.wld"
20:07:12 LOG: Finished loading world. (process memory: 456 MB)
20:07:12 LOG: Timestamp: 2012/11/25 20:07:12
20:07:12 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.04 seconds.
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AlenL Nov 26, 2012 @ 8:19am 
The game was updated a few minutes ago. Does the update fix it for you? Also, please try a new public beta (173348) when it becomes available in a few hours. Thanks.
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Date Posted: Nov 25, 2012 @ 5:19pm
Posts: 1