Steam for Linux > Limited Beta > Emnedetaljer
powrtoch 24. nov, 2012 @ 8:15am
Issue Report: Trine 2 startup window isn't rendered properly when run through Steam
Distro: ArchLinux 32-bit

When running Trine 2 through Steam the startup window (in which you change video graphics settings) isn't rendered properly.
It should be noted that none of the components on the launcher are shown until the the cursor moves over them.

When running the game using trine2.sh launcher it works/renders great, however.

See this:
http://imgur.com/a/9f6rw

My system information
Processor Information:
Vendor: GenuineIntel
Speed: 2997 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Unsupported

Network Information:
Network Speed:

Operating System Version:
"Arch Linux" (32 bit)
Kernel Name: Linux
Kernel Version: 3.6.6-1-ARCH
X Server vendor: The X.Org Foundation
X Server release: 11300000

Video Card:
Driver: NVIDIA Corporation GeForce GTX 460/PCIe/SSE2

Driver Version: 4.3.0 NVIDIA 310.19
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0xe22
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 1680 x 1050
Desktop Resolution: 2960 x 1050
Primary Display Size: 17.05" x 10.67" (20.08" diag)
43.3cm x 27.1cm (51.0cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1023 MB
Supported MSAA Modes: 2x 4x 8x 16x

Sound card:
Audio device: Realtek ALC883

Memory:
RAM: 3287 Mb

Miscellaneous:
UI Language: English
LANG: en_GB.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 420642 Mb
Largest Free Hard Disk Block: 256256 Mb

Installed software:
Sist redigert av powrtoch; 24. nov, 2012 @ 8:21am
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PvtTUX 24. nov, 2012 @ 3:14pm 
I also have a similar issue, window is drawn correctly but if you lose focus or drag another window past then it's not redrawn correctly.
I also have the same GPU 460 GTX 1gb
johndrinkwater [🐧︀ 🎮] 26. nov, 2012 @ 9:03am 
Same issue, 310.14 drivers, NVIDIA Corporation GeForce GT 630/PCIe/SSE2.
Loader opens fine, but if the window gets shaded & unshaded, the contents are not drawn and must be hovered/tabbed to find the UI components
BarnabyD 26. nov, 2012 @ 9:24am 
This happened to me a few days ago, but today when I tried it again, its working completely fine.
powrtoch 7. des, 2012 @ 7:31am 
This problem persists on the newest update of Steam.

EDIT: Could a moderator please move this to the correct subforum?
Sist redigert av powrtoch; 7. des, 2012 @ 7:32am
yabba 9. des, 2012 @ 1:42am 
I notice it doesn't happen if you do

cd ~/Steam/SteamApps/common/Trine 2
LD_LIBRARY_PATH=./lib/lib32 ./bin/trine2_linux_launcher_32bit

So presumably something steam hooks onto the launcher breaks it.
milamber657 9. des, 2012 @ 5:15am 
Opprinnelig skrevet av johndrinkwater:
Same issue, 310.14 drivers, NVIDIA Corporation GeForce GT 630/PCIe/SSE2.
Loader opens fine, but if the window gets shaded & unshaded, the contents are not drawn and must be hovered/tabbed to find the UI components
I confirm. Launcher displays fine but if the window is minimized contents fail to draw correctly
I'm on Fedora 17 KDE 32 bit with nvidia GTX 560 Ti driver version : 304.64
hvr 11. des, 2012 @ 5:40am 
fyi, this seems to be caused by the in-game steam community overlay feature; if you disable it in the steam client settings the launcher works properly
Niko 16. des, 2012 @ 4:58am 
Opprinnelig skrevet av hvr:
fyi, this seems to be caused by the in-game steam community overlay feature; if you disable it in the steam client settings the launcher works properly
thanks for the method, it works! Waiting, when steam in-game will works correctly
Sist redigert av Niko; 16. des, 2012 @ 4:58am
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