Steam for Linux > Limited Beta > Topic Details
p1r8t3 Nov 24, 2012 @ 6:21am
Issue Report: Segmentation faults
About: Segmentation faults after the client froze for a while wen changing sections after the client resumed a game download automatically when logging in to Steam. Link to previous Issue which caused this issue: http://steamcommunity.com/app/221410/discussions/1/882966056880624604/

Segmentation faults appear after this section changing error.

Reproduce this issue: Log in to Steam, Download a game, Close the Steam client without pausing the download, Launch Steam, Log in and Steam launches, the download automatically re-initiates from where it left of, Change sections to Library or View downloads, and the Steam client crashes for a while, Wait until it comes back to life then check the terminal youll find the surface_opengl.cc segmentation fault.

Hardware:
Processor Information:
Vendor: GenuineIntel
Speed: 2501 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.10 (64 bit)
Kernel Name: Linux
Kernel Version: 3.5.0-17-generic
X Server vendor: The X.Org Foundation
X Server release: 11300000

Video Card:
Driver: Intel Open Source Technology Center Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2

Driver Version: 3.0 Mesa 9.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x8086
DeviceID: 0x166
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 13.54" x 7.60" (15.51" diag)
34.4cm x 19.3cm (39.4cm diag)
Primary VRAM Not Detected

Sound card:
Audio device: Intel PantherPoint HDMI

Memory:
RAM: 3846 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 296272 Mb
Largest Free Hard Disk Block: 254683 Mb


Terminal:
(steam:3829): Gtk-WARNING **: A floating object was finalized. This means that someone
called g_object_unref() on an object that had only a floating
reference; the initial floating reference is not owned by anyone
and must be removed with g_object_ref_sink().
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (845) : Assertion Failed: !"Current texture not set"
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (845) : Assertion Failed: !"Current texture not set"
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (845) : Assertion Failed: !"Current texture not set"
surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

surface_opengl.cpp (505) : Assertion Failed: GetTextureForString failed

OS/DE: Ubuntu gnome remix 12.10 / Gnome Shell 3.6
____________________________________________________________________________


Screenshots:
1.http://i.imgur.com/vrHI0.png
Last edited by p1r8t3; Dec 5, 2012 @ 3:27am
Showing 1-4 of 4 comments
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Frank Nov 30, 2012 @ 3:01pm 
Thanks for the info.
drewb Nov 30, 2012 @ 5:26pm 
We're having trouble reproducing this at Valve. Does this happen every time you repeat the repro steps? Does this happen with any game or one in particular?
p1r8t3 Dec 1, 2012 @ 1:47am 
Originally posted by drewb:
We're having trouble reproducing this at Valve. Does this happen every time you repeat the repro steps? Does this happen with any game or one in particular?

This stopped happening after the last update i got, but it happens sometimes when i start the steam client, the login screen to be specific. I cant log in with missing buttons and text so i have to force it to close. ill report the issue as to where it happens now. Its the type of crash that randomly happens, sometimes things go smoothly and other times i get this issue.

This does not happen me because of a certain game, it happens to the steam client while i was downloading serious sam 3, so im not sure if it relates to serious sam 3. But yea this issue was happening during the time of the Serious sam 3 download. After the update it started happening at the login screen. ill reproduce it and post how its reproduced.
p1r8t3 Dec 1, 2012 @ 2:01am 
Originally posted by Frank:
Thanks for the info.

Your most welcome Frank.
Showing 1-4 of 4 comments
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Date Posted: Nov 24, 2012 @ 6:21am
Posts: 4