Steam for Linux > Limited Beta > Details van topic
Skomli 23 nov 2012 om 8:12vm
Issue Report: Cubemen closes right after start
When starting Cubemen, a window opens and the company logo is shown. Then it fades away. Right after that the window closes. Tried to run it from command line:

bheil@XTR:~/Steam/SteamApps/common/Cubemen$ ./startgame.sh
Found path: /home/bheil/Steam/SteamApps/common/Cubemen/Cubemen
Mono path[0] = '/home/bheil/Steam/SteamApps/common/Cubemen/Cubemen_Data/Managed'
Mono path[1] = '/home/bheil/Steam/SteamApps/common/Cubemen/Cubemen_Data/Mono'
./startgame.sh: Zeile 17: 31490 Abgebrochen (Speicherabzug geschrieben) "${GAMEROOT}"/${GAMEEXE} "$@"

This happens when starting from within Steam or "startgame.sh" or "Cubemen" from command line. Perhaps I'm blind but I can't find the written core dump anywhere. O.o
Something else I can do debug this thing?

Systeminfo from Steam:
Prozessor:
Hersteller: GenuineIntel
Geschwindigkeit: 3301 MHz
4 logische Prozessoren
4 technische Prozessoren
HyperThreading: Nicht unterstützt
FCMOV: Unterstützt
SSE2: Unterstützt
SSE3: Unterstützt
SSSE3: Unterstützt
SSE4a: Nicht unterstützt
SSE41: Unterstützt
SSE42: Unterstützt

Netzwerk-Informationen:
Netzwerk-Geschwindigkeit:

Betriebssystem:
Ubuntu 12.04.1 LTS (64 Bit)
Kernel-Name: Linux
Kernel-Version: 3.2.0-33-generic
X-Server-Vendor: The X.Org Foundation
X-Server-Release: 11103000

Grafikkarte:
Treiber: ATI Technologies Inc. AMD Radeon HD 6800 Series

Treiber-Version: 4.2.11978 Compatibility Profile Context
Desktop-Farbtiefe: 24 Bit per Pixel
Monitor-Aktualisierungsrate: 60 Hz
Anbieterkennung: 0x1002
Gerätekennung: 0x6738
Anzahl der Monitore: 1
Anzahl der logischen Grafikkarten: 1
Prim. Anzeigeauflösung: 1920 x 1080
Desktop-Auflösung: 1920 x 1080
Prim. Anzeigegröße: 52,1 cm x 29,3 cm (59,7 cm diag.)

Kein prim. VRAM entdeckt

Soundkarte:
Audiogerät: 20K1

Speicher:
RAM: 7958 MB

Weitere Daten:
UI-Sprache: Deutsch (Deutsch)
LANG: de_DE.UTF-8
Mikrofon: Not set
Verfügbarer Festplattenspeicher insgesamt: 86399 MB
Größter freier Festplattenspeicherblock: 40583 MB

Installierte Software:
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Meatball 29 nov 2012 om 6:03nm 
I had the same thing happen.

I ran the binary with gdb:

$ cd ~/.local/share/Steam/SteamApps/common/Cubemen
$ LD_LIBRARY_PATH=./:Cubemen_Data/Plugins gdb ./Cubemen

... and got this:

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xf79ae700 (LWP 7355)]
0xf35da849 in ?? () from /usr/lib32/fglrx/dri/fglrx_dri.so
(gdb) bt
#0 0xf35da849 in ?? () from /usr/lib32/fglrx/dri/fglrx_dri.so
#1 0x0b137170 in ?? ()
#2 0xf3553390 in ?? () from /usr/lib32/fglrx/dri/fglrx_dri.so
Backtrace stopped: previous frame inner to this frame (corrupt stack?)

Which... doesn't say much.

I'm using the AMD beta drivers from precise-backports. Package name: fglrx-experimental-9; Version: 2:9.010-0ubuntu0.1.
nou しにがみ 15 jan 2013 om 3:59vm 
I can confirm this issue. I run it with gdb like Meatball and got same backtrace. Ubuntu 12.04, radeon 5850 latest catalyst 12.11 beta 11.
Laatst bewerkt door nou しにがみ; 15 jan 2013 om 4:00vm
Dr0zD[SVK] 15 jan 2013 om 9:34vm 
Same issue here. I'm going to check GitHub (if not duplicate) and post it also there.

EDIT: ok, I've created issue report on GitHub https://github.com/ValveSoftware/steam-for-linux/issues/712

UPDATE: Issue closed. Valve member said we should contact developer. I will do it and give you update.
Laatst bewerkt door Dr0zD[SVK]; 15 jan 2013 om 9:55vm
Dr0zD[SVK] 15 jan 2013 om 1:48nm 
I e-mailed support and they respond and it seems like Ati related problem with Unity game engine. They contacted Unity (game engine) Tech Linux team. When any news arrive i will update this thread.
juifeng 19 jan 2013 om 10:55vm 
Works for me. Ubuntu 12.10 64bit, fglrx from Ubuntu repos (currently Catalyst 12.10). Possibly a regression in catalyst 12.11 beta 11? Anyone tried with 13.1 yet?
Dr0zD[SVK] 19 jan 2013 om 11:49vm 
I tried with 13.1 and it's still not working. I'm going to try downgrade to 12.10.
Dr0zD[SVK] 19 jan 2013 om 1:12nm 
Update: I tried 12.8 and 12.10, with both the game is working. It probably really is regression. I e-mailed developer with additional info.
SeonR 19 jan 2013 om 1:30nm 
Hy Guys. All of these details have seen sent to Unity for their Linux team to look over. Yes, the ATI driver situation on Linux is far from ideal... not just a Cubemen specific issue, but I am sure the Unity devs will sort this out as soon as they can.

Thanks everyone for the effort in both reporting this issue and testing out different driver versions and posting your findings here. It's super helpful.
nou しにがみ 20 jan 2013 om 7:56vm 
b4cki ❤ Katzii3 20 jan 2013 om 11:25nm 
I've got the problem with the crash on the launch in the intro but I don't have Unity, I'm using KDE on openSUSE, I've got an ATI card though.
SeonR 21 jan 2013 om 1:59vm 
Can you please send me your game logs? it is in ~/.config/unity3d/3 Sprockets/Cubemen

Please use my support page... http://cubementd.com/support/

Thanks
b4cki ❤ Katzii3 21 jan 2013 om 2:12vm 
@seonR

Thank you for your effort, glad to see some devs care about their ports.
I've just sent my report with my hardware info and the player.log
Dr0zD[SVK] 21 jan 2013 om 9:06vm 
@epic fail@linux
You probably encounter same bug as all of us. It's related to Unity Game engine (which the game is based on), not Unity desktop environment.
b4cki ❤ Katzii3 21 jan 2013 om 11:14vm 
Ah all right, I thought u guys were talking about the desktop (:
Yeah the error message looked similar.
SeonR 21 jan 2013 om 6:08nm 
@epic fail@linux
Thanks for the log, I have passed it on to the Unity Game Engine devs. They have confirmed the issue, but it seems it is going to have to be up to AMD to fix the ATI driver bug as every test so far shows that ATI broke things with their latest drivers and some older drivers are working.

The main issue here is if Unity put a fix in for the bug and then ATI fix it, it might break Unity again and I dont think they are prepared to do that with AMD breaking drivers so often.
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