Steam for Linux > Limited Beta > 主题详情
Flaming Sapz 2012年11月20日下午1:31
Issue Report: - Killing Floor - Texture Issues
Cross Posting from the TWI Forums as nothing seems to be happening there.

Some textures in-game are wrong or not shown at all. Weapons can become translucent randomly.

Images:
http://cloud-2.steampowered.com/ugc/921245836551522466/66D46B65D7532367F1BE52377C0368640DAE643E/
http://i.imgur.com/ehbmV.jpg Floor texture
http://yalam.co.uk/i/ss.jpg Transparent knife
http://yalam.co.uk/i/ss2.jpg Trader's glass
http://cloud-2.steampowered.com/ugc/921246653159249551/31488AB158DB2FE28740905B4A8DBEAF772FB8AF/ "Oh god it's all gone horribly wrong"

Specs:
Processor Information:
Vendor: GenuineIntel
Speed: 3301 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-29-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000

Video Card:
Driver: NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2

Driver Version: 4.3.0 NVIDIA 310.14
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x10de
DeviceID: 0x1087
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 1280 x 1024
Desktop Resolution: 2560 x 1024
Primary Display Size: 14.80" x 11.85" (18.94" diag)
37.6cm x 30.1cm (48.1cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1279 MB
Supported MSAA Modes: 2x 4x 8x 16x

Sound card:
Audio device: ASUS Xonar DG

Memory:
RAM: 7951 Mb

Miscellaneous:
UI Language: English
LANG: en_GB.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 70577 Mb
Largest Free Hard Disk Block: 29836 Mb
正在显示第 1 - 3 条,共 3 条留言
< >
Barbarian 2012年11月20日下午3:15 
I've had some similar texture weirdness, where scrakes would go translucent in the same manner as your weapons, and stalkers would go black (not invisible black, I mean pitch black and you can see them from any range). Using an nVidia geforce GT540m
最后由 Barbarian 编辑于; 2012年11月20日下午3:16
johndrinkwater [🐧︀ 🎮] 2012年11月20日下午11:23 
Have you seen any corruption of the projected flashlight texture?
NeoTheFox 2012年11月21日上午1:16 
Been reported here
They working on it allready.
最后由 NeoTheFox 编辑于; 2012年11月21日上午1:16
正在显示第 1 - 3 条,共 3 条留言
< >
每页显示数: 15 30 50
发帖日期: 2012年11月20日下午1:31
帖子数: 3