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Flaming Sapz 2012년 11월 20일 오후 1시 31분
Issue Report: - Killing Floor - Texture Issues
Cross Posting from the TWI Forums as nothing seems to be happening there.

Some textures in-game are wrong or not shown at all. Weapons can become translucent randomly.

Images:
http://cloud-2.steampowered.com/ugc/921245836551522466/66D46B65D7532367F1BE52377C0368640DAE643E/
http://i.imgur.com/ehbmV.jpg Floor texture
http://yalam.co.uk/i/ss.jpg Transparent knife
http://yalam.co.uk/i/ss2.jpg Trader's glass
http://cloud-2.steampowered.com/ugc/921246653159249551/31488AB158DB2FE28740905B4A8DBEAF772FB8AF/ "Oh god it's all gone horribly wrong"

Specs:
Processor Information:
Vendor: GenuineIntel
Speed: 3301 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-29-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000

Video Card:
Driver: NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2

Driver Version: 4.3.0 NVIDIA 310.14
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x10de
DeviceID: 0x1087
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 1280 x 1024
Desktop Resolution: 2560 x 1024
Primary Display Size: 14.80" x 11.85" (18.94" diag)
37.6cm x 30.1cm (48.1cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1279 MB
Supported MSAA Modes: 2x 4x 8x 16x

Sound card:
Audio device: ASUS Xonar DG

Memory:
RAM: 7951 Mb

Miscellaneous:
UI Language: English
LANG: en_GB.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 70577 Mb
Largest Free Hard Disk Block: 29836 Mb
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Barbarian 2012년 11월 20일 오후 3시 15분 
I've had some similar texture weirdness, where scrakes would go translucent in the same manner as your weapons, and stalkers would go black (not invisible black, I mean pitch black and you can see them from any range). Using an nVidia geforce GT540m
Barbarian님이 마지막으로 수정; 2012년 11월 20일 오후 3시 16분
johndrinkwater [🐧︀ 🎮] 2012년 11월 20일 오후 11시 23분 
Have you seen any corruption of the projected flashlight texture?
NeoTheFox 2012년 11월 21일 오전 1시 16분 
Been reported here
They working on it allready.
NeoTheFox님이 마지막으로 수정; 2012년 11월 21일 오전 1시 16분
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게시된 날짜: 2012년 11월 20일 오후 1시 31분
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