Steam for Linux > Limited Beta > トピックの詳細
Bowzer 2012年11月14日 12時29分
Issue Report: Steam Cloud unable to sync (S.P.A.Z., SpaceChem)
Whenever I launch Space Pirates and Zombies from Linux I get the message "Steam was unable to sync your files for Space Pirates and Zombies with the Steam Cloud".
最近の変更はBowzerが行いました; 2012年12月13日 12時11分
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RegSizedRudy 2012年11月14日 16時22分 
I have seen this happen in Windows with COD: Modern Warfare 3 , what fixes it for me is closing steam and reopening steam and then trying again and it does not happen anymore for awhile.

When I launch S.P.A.Z in Steam Linux I do not have this problem.
Bowzer 2012年11月15日 9時21分 
Strange, closing and restarting Steam does not help in my case. I still get the same message.

Here is my system info:

Processor Information:
Vendor: GenuineIntel
Speed: 2501 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Unsupported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-32-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000

Video Card:
Driver: Intel Open Source Technology Center Mesa DRI Intel(R) 965GM x86/MMX/SSE2

Driver Version: 2.1 Mesa 9.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x8086
DeviceID: 0x2a02
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1280 x 800
Desktop Resolution: 1280 x 800
Primary Display Size: 11.97" x 7.48" (14.09" diag)
30.4cm x 19.0cm (35.8cm diag)
Primary VRAM Not Detected

Sound card:
Audio device: SigmaTel STAC9205

Memory:
RAM: 3945 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 230708 Mb
Largest Free Hard Disk Block: 211703 Mb

Installed software:
Bowzer 2012年11月15日 10時11分 
To be sure I reinstalled S.P.A.Z. The first time it started without error message, the second time I got the same message again.
RegSizedRudy 2012年11月15日 13時56分 
I have this exact same problem now with Dynamite Jack on steam linux.

Every time I try to launch the game it says it can not sync with steam cloud.


other games work fine for me.
最近の変更はRegSizedRudyが行いました; 2012年11月15日 13時57分
mjau 2012年11月21日 14時44分 
I have the same problem with SpaceChem. Closing and restarting Steam doesn't help.

Processor Information:
Vendor: GenuineIntel
Speed: 2794 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.10 (64 bit)
Kernel Name: Linux
Kernel Version: 3.5.0-18-generic
X Server vendor: The X.Org Foundation
X Server release: 11300000

Video Card:
Driver: NVIDIA Corporation GeForce GTX 460/PCIe/SSE2

Driver Version: 4.3.0 NVIDIA 310.14
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x10de
DeviceID: 0xe22
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20,04" x 11,26" (22,95" diag)
50,9cm x 28,6cm (58,3cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 767 MB
Supported MSAA Modes: 2x 4x 8x 16x

Sound card:
Audio device: Realtek ALC889

Memory:
RAM: 7981 Mb

Miscellaneous:
UI Language: English
LANG: nb_NO.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 2816683 Mb
Largest Free Hard Disk Block: 1443623 Mb

Installed software:

Winde 2012年11月22日 2時05分 
Same problem with the SpaceChem on ubuntu 12.10 32bit and Linux Mint mate nadia 64 bits.
Frank 2012年11月26日 16時06分 
Are you getting this error with the latest client? And, if so, did this occur before the client update last Wednesday?
mjau 2012年11月28日 0時10分 
Yes, it still happens with the latest client, at least for SpaceChem (just checked). I wasn't in the beta before last wednesday, so I don't know if it worked before then.
mjau 2012年11月28日 18時18分 
Ran Steam from a terminal to get some output. This is from the "System startup time" message until the sync failed dialog pops up (guessing "userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800" is the relevant bit):
System startup time: 14,26 seconds
success = yes
response: CrashID=bp-54bbc569-2bf4-459f-8657-7d5342121128

userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
surface_opengl.cpp (541) : Assertion Failed: glIsTexture( id )
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
/usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64

(steam:6403): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so


(steam:6403): Gtk-WARNING **: A floating object was finalized. This means that someone
called g_object_unref() on an object that had only a floating
reference; the initial floating reference is not owned by anyone
and must be removed with g_object_ref_sink().
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
Failed to resolve path before download
/usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64

(steam:6403): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so


(steam:6403): Gtk-WARNING **: A floating object was finalized. This means that someone
called g_object_unref() on an object that had only a floating
reference; the initial floating reference is not owned by anyone
and must be removed with g_object_ref_sink().
Generating new string page texture 90: 256x256, total string texture memory is 393,22 KB
Generating new string page texture 100: 128x256, total string texture memory is 1,06 MB
Generating new string page texture 101: 256x256, total string texture memory is 1,33 MB
Generating new string page texture 102: 24x256, total string texture memory is 1,35 MB
Generating new string page texture 107: 128x256, total string texture memory is 1,48 MB
Generating new string page texture 113: 512x256, total string texture memory is 2,01 MB
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
Generating new string page texture 114: 256x256, total string texture memory is 2,27 MB
/usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64

(steam:6403): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so


(steam:6403): Gtk-WARNING **: A floating object was finalized. This means that someone
called g_object_unref() on an object that had only a floating
reference; the initial floating reference is not owned by anyone
and must be removed with g_object_ref_sink().
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
Failed to resolve path before download
/usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64

(steam:6403): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so


(steam:6403): Gtk-WARNING **: A floating object was finalized. This means that someone
called g_object_unref() on an object that had only a floating
reference; the initial floating reference is not owned by anyone
and must be removed with g_object_ref_sink().
Installing breakpad exception handler for appid(steam)/version(1354145087_client)
最近の変更はmjauが行いました; 2012年11月28日 18時20分
Winde 2012年12月2日 2時15分 
still have that bug. Here is my terminal output (linux mint x64 "nadia"):
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
userremotestorage.cpp (1691) : Assertion Failed: Attempting to use a Windows only path root on non-Windows platform for game 92800
Failed to resolve path before download
Kanja 2012年12月7日 9時15分 
Latest (Dec 5 2012, at 13:13:48) Steam version, this log appears in the console after pressing "Play" until the warning message:
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Attempting to use a Windows only path root on non-Windows platform for game 107200
Failed to resolve path before download
Kanja 2012年12月7日 9時18分 
Game 107200 = S.P.A.Z FYI. Is the cloud sync being done by the game itself or purely by the Steam client?
Dathknight 2012年12月8日 2時55分 
I have the same problem, right after downloading the game. I installed steam yesterday, so it should be "clean". Verifying the data didn't help.
[K] Nonno Cicala / Gribbit 2012年12月8日 17時50分 
Same problem with SpaceChem:
Attempting to use a Windows only path root on non-Windows platform for game 92800
Please Bowzer, update the title to mention that this bug affects SpaceChem too.
I suppose it's the same bug, have you tried running steam from the terminal to see if you get that
Attempting to use a Windows only path root on non-Windows platform for game 107200
?
Winde 2012年12月11日 13時01分 
Frank, any progress in this case?
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