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Dane? 2012년 11월 12일 오후 3시 26분
Issue Report: Cursor visually offset from its actual position
To click a button I have to put the mouse cursor about 100 pixels left and 20 pixels below where I want the actual click to happen.

Processor Information:
Vendor: GenuineIntel
Speed: 2401 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.10 (64 bit)
Kernel Name: Linux
Kernel Version: 3.5.0-17-generic
X Server vendor: The X.Org Foundation
X Server release: 11300000

Video Card:
Driver: Intel Open Source Technology Center Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2

Driver Version: 3.0 Mesa 9.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0xdf4
Number of Monitors: 1
Number of Logical Video Cards: 2
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 13.54" x 7.64" (15.51" diag)
34.4cm x 19.4cm (39.4cm diag)
Primary VRAM Not Detected

Sound card:
Audio device:

Memory:
RAM: 3808 Mb

Miscellaneous:
UI Language: English
Microphone: Not set
Total Hard Disk Space Available: 108789 Mb
Largest Free Hard Disk Block: 17875 Mb

Installed software:

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Frank 2012년 11월 12일 오후 3시 50분 
Dane?, which desktop environment are you using?
Thanks for the info.
Frank님이 마지막으로 수정; 2012년 11월 12일 오후 3시 52분
Dane? 2012년 11월 12일 오후 3시 59분 
Ubuntu 12.10 with Unity
scott_test123 2012년 11월 13일 오후 3시 21분 
Dane, could you try to reproduce this problem, then list the steps we can take to reproduce it here? thank you.
Dane? 2012년 11월 16일 오후 8시 23분 
The problem appears to have gone away. I'll see if I can get it to happen again.
OOPMan 2013년 1월 5일 오전 11시 47분 
Hi

This is happening for me too.

I suspect it has something to do with the fact that I am running a multi-display system...

Laptop LCD is primary @ 1440x900, External LCD is seconary right of primary @ 1920x1080
Dolphin 2013년 1월 5일 오후 12시 33분 
I have the same problem in TF2
Linux Mint 14 64 bit with Cinnamon
Processor : 2x Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz
Memory : 4049MB (1531MB used)
Operating System : Linux Mint 14 Nadia
Resolution : 2560x1024 pixels (one screen in 1280x1024, the other in 1280x800)
OpenGL Renderer : GeForce 9500M GS/PCIe/SSE2

If I disable one of the screens (the 1280x800), the problem is no longer there.
Dolphin님이 마지막으로 수정; 2013년 1월 5일 오후 12시 36분
OOPMan 2013년 1월 5일 오후 9시 28분 
Yeah, as I've discovered, multiple screens messes with A LOT of linux games (SInce before Steam Linux even landed...)

:-/
OOPMan님이 마지막으로 수정; 2013년 1월 5일 오후 9시 28분
Frank 2013년 1월 17일 오전 8시 58분 
Is this still an issue with people? I ask because:
* we are unable to repro it on our multi-monitor test systems
* some major work on multi-monitor with TF2 was completed and released
* there have been a few more releases since the holiday

If this is still an issue could you search our (open) bug database[github.com] and see if it has already been reported. If it has, provide your info in a new comment or create a new issue with your sytem information and repro steps and/or screenshots if you have them.
Thanks!
Frank님이 마지막으로 수정; 2013년 1월 17일 오전 9시 02분
OOPMan 2013년 1월 18일 오전 1시 46분 
I will have to redownload TF2 and test again...
Dolphin 2013년 1월 31일 오후 1시 16분 
I'm sorry for the late reply.
I've updated TF2, and I can't see the same problem as before.
I would therefore have to say that it looks like you've solved it with the update.
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