See

http://steamcommunity.com/sharedfiles/filedetails/?id=107842037 for a screengrab.

Processor Information:

Vendor: AuthenticAMD

Speed: 3200 Mhz

4 logical processors

4 physical processors

HyperThreading: Unsupported

FCMOV: Supported

SSE2: Supported

SSE3: Supported

SSSE3: Supported

SSE4a: Supported

SSE41: Unsupported

SSE42: Unsupported

Operating System Version:

Ubuntu 12.04.1 LTS (64 bit)

Kernel Name: Linux

Kernel Version: 3.2.0-33-generic

X Server vendor: The X.Org Foundation

X Server release: 11103000

Video Card:

Driver: NVIDIA Corporation GeForce GT 630/PCIe/SSE2

Driver Version: 4.3.0 NVIDIA 310.14

Desktop Color Depth: 24 bits per pixel

Monitor Refresh Rate: 60 Hz

VendorID: 0x10de

DeviceID: 0xf00

Number of Monitors: 1

Number of Logical Video Cards: 1

Primary Display Resolution: 1920 x 1080

Desktop Resolution: 1920 x 1080

Primary Display Size: 18.78" x 10.55" (21.54" diag)

47.7cm x 26.8cm (54.7cm diag)

Primary Bus: PCI Express 16x

Primary VRAM: 2047 MB

Supported MSAA Modes: 2x 4x 8x 16x

Memory:

RAM: 16050 Mb

Sam3.log attached.

-------- START OF LOG --------

19:28:38 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3_Executables-Linux-Final; 171822 2012-10-30 12:00:16 @builderl02; Linux-Static-Final-Default$

19:28:38 LOG: Command: $

19:28:38 LOG: Initializing timer.

19:28:38 LOG: Timestamp: 2012/11/11 19:28:38

19:28:38 LOG: Binary name: Sam3

19:28:38 LOG: Binary soft path: Bin/

19:28:38 LOG: Binary hard path: /home/john/Steam/SteamApps/common/Serious Sam 3/Bin/

19:28:38 LOG: Application directory: /home/john/Steam/SteamApps/common/Serious Sam 3/

19:28:38 LOG: * OS...

19:28:38 LOG: Type: Linux

19:28:38 LOG: Kernel: 3.2.0-33-generic

19:28:38 LOG: Version: #52-Ubuntu SMP Thu Oct 18 16:29:15 UTC 2012

19:28:38 LOG: Architecture: x86_64

19:28:38 LOG:

19:28:38 LOG: * CPU...

19:28:38 LOG: Vendor: AuthenticAMD

19:28:38 LOG: Type: 0, Family: 15, Model: 5, Stepping: 3

19:28:38 LOG: Clock: 3.20 GHz

19:28:38 LOG: Cores: 4

19:28:38 LOG: CMOV: Yes

19:28:38 LOG: SSE: Yes

19:28:38 LOG:

19:28:38 LOG: * Memory...

19:28:38 LOG: Total physical memory: 512 MB

19:28:38 LOG: Free physical memory: 0 MB

19:28:38 LOG:

19:28:38 WRN: Memory block injectors occupy additional 4 bytes per memory block.

19:28:38 LOG: Loaded "/home/john/Steam/SteamApps/common/Serious Sam 3/Bin/ScriptLua.so".

19:28:38 LOG: Loaded "/home/john/Steam/SteamApps/common/Serious Sam 3/Bin/GameEnv_Steam.so".

19:28:38 INF: GameEnv API: Steam

19:28:38 INF: Encoded user ID = 206b1585:64aa2c07

19:28:38 LOG: Loading cvars from "$/home/john/Steam/userdata/10683171/41070/local/SeriousSam3.ini".

19:28:38 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.

19:28:38 LOG: Skipped assigning to prf_strShowFPSTicker because the saved version (0) is different than the current version (2).

19:28:38 LOG: Trying to set display mode 1920x1080(fullscreen)...

19:28:38 LOG: Loaded "/home/john/Steam/SteamApps/common/Serious Sam 3/Bin/GfxOGL.so".

19:28:39 WRN: Failed to capture mouse

19:28:39 LOG: Loaded "libpci.so.3".

19:28:39 INF:

19:28:39 INF: Gfx API: OpenGL

19:28:39 INF: Resolution: 1920 x 1080

19:28:39 INF: Vendor: nVidia (0x10DE)

19:28:39 INF: Driver: NVIDIA Corporation (0x0F00)

19:28:39 INF: Renderer: GeForce GT 630/PCIe/SSE2

19:28:39 INF: Version: 4.3.0 NVIDIA 310.14

19:28:39 INF: Video memory size: 2048 MB

19:28:39 INF: Available for textures: 2048 MB

19:28:39 INF: Active GPU(s): 1

19:28:39 LOG: Loaded "/home/john/Steam/SteamApps/common/Serious Sam 3/Bin/SfxOAL.so".

19:28:39 LOG: Loaded "libopenal.so.1".

19:28:39 TRC: EAX is not supported.

19:28:39 INF:

19:28:39 INF: Sfx API: OpenAL

19:28:39 INF: Device: PulseAudio Default

19:28:39 INF: Mixer frequency: 44100 Hz

19:28:39 INF: Mixer voices: 64

19:28:39 INF: Max sound sources: 35

19:28:39 INF: Max total volume: 3

19:28:39 INF: Speaker config: (unknown)

19:28:39 INF: Environment FX: not supported

…

19:28:40 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).

19:28:40 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '0.84' seconds.

19:28:40 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg

19:28:40 LOG: cvarShowDiffs()

19:28:40 LOG: cmp_pixMaxSize = 4096 (2048)

19:28:40 LOG: crm_bCastShadows = 1 (0)

19:28:40 LOG: crm_fDensityBias = 1.1 (1)

19:28:40 LOG: crm_fDistanceBias = 1.2 (1)

19:28:40 LOG: dcl_ctMaxNewTrianglesPerFrame = 4096 (2048)

19:28:40 LOG: dcl_ctMaxTrianglesPerGroup = 8192 (4096)

19:28:40 LOG: efx_bAmbientOcclusion = 0 (1)

19:28:40 LOG: efx_bBloomHQ = 1 (0)

19:28:40 LOG: efx_bSharpStreaks = 1 (0)

19:28:40 LOG: efx_fOcclusionBufferScale = 1 (0.5)

19:28:40 LOG: efx_iMaxRippleSources = 30 (10)

19:28:40 LOG: efx_iOcclusionBlur = 2 (1)

19:28:40 LOG: efx_iStreaksQuality = 3 (2)

19:28:40 LOG: gam_bAllowArmorItems = 1 (-1)

19:28:40 LOG: gam_bAllowHealthItems = 1 (-1)

19:28:40 LOG: gam_bAllowJoinInProgress = 0 (-1)

19:28:40 LOG: gam_bAllowPowerupItems = 1 (-1)

19:28:40 LOG: gam_bAllowSeriousBombItems = 1 (-1)

19:28:40 LOG: gam_bAmmoStays = 1 (-1)

19:28:40 LOG: gam_bArmorStays = 1 (-1)

19:28:40 LOG: gam_bAutoCycleMaps = 0 (-1)

19:28:40 LOG: gam_bCustomizedDifficulty = 0 (-1)

19:28:40 LOG: gam_bExtraMPEnemies = 1 (-1)

19:28:40 LOG: gam_bFriendlyFire = 0 (-1)

19:28:40 LOG: gam_bHealthStays = 1 (-1)

19:28:40 LOG: gam_bInfiniteAmmo = 0 (-1)

19:28:40 LOG: gam_bPowerupsStay = 1 (-1)

19:28:40 LOG: gam_bRankedMatch = 0 (-1)

19:28:40 LOG: gam_bRespawnInPlace = 1 (-1)

19:28:40 LOG: gam_bWeaponsStay = 1 (-1)

19:28:40 LOG: gam_ctFragsLimit = 20 (-1)

19:28:40 LOG: gam_ctGoalsLimit = 10 (-1)

19:28:40 LOG: gam_ctMaxPlayers = 1 (-1)

19:28:40 LOG: gam_ctMinPlayers = 1 (-1)

19:28:40 LOG: gam_ctPrivateSlots = 0 (-1)

19:28:40 LOG: gam_ctRoundLimit = 10 (-1)

19:28:40 LOG: gam_ctTimeLimit = 10 (-1)

19:28:40 LOG: gam_gdDifficulty = 3 (0)

19:28:40 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)

19:28:40 LOG: gam_iExtraEnemyStrength = 0 (-1)

19:28:40 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)

19:28:40 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)

19:28:40 LOG: gfx_bLastGoodFullScreen = 1 (0)

19:28:40 LOG: gfx_iAntiAliasingSamples = 1 (4)

19:28:40 LOG: gfx_iFXAA = 0 (1)

19:28:40 LOG: gfx_pixLastGoodResHeight = 1080 (480)

19:28:40 LOG: gfx_pixLastGoodResWidth = 1920 (640)

19:28:40 LOG: gfx_pixLastGoodWinHeight = 1080 (480)

19:28:40 LOG: gfx_pixLastGoodWinWidth = 1920 (640)

19:28:40 LOG: gfx_pixResHeight = 1080 (0)

19:28:40 LOG: gfx_pixResWidth = 1920 (0)

19:28:40 LOG: gfx_pixWinHeight = 1080 (480)

19:28:40 LOG: gfx_pixWinWidth = 1920 (640)

19:28:40 LOG: lmp_bAllowAnisotropy = 1 (0)

19:28:40 LOG: men_bAllowGlowing = 0 (1)

19:28:40 LOG: men_iMaxGlows = 5 (3)

19:28:40 LOG: nmp_pixMaxSize = 4096 (2048)

19:28:40 LOG: plr_fFOVOverride = 95.29412 (-1)

19:28:40 LOG: prf_bShowFPS = 1 (0)

19:28:40 LOG: prj_bDebrisCastShadow = 1 (0)

19:28:40 LOG: prj_bSkippableIntroScene = 1 (0)

19:28:40 LOG: prj_ctMaxCorpses = 50 (20)

19:28:40 LOG: prj_ctMaxCorpsesCoop = 20 (8)

19:28:40 LOG: prj_ctMaxDebris = 200 (50)

19:28:40 LOG: prj_ctMaxDebrisCoop = 100 (20)

19:28:40 LOG: prj_ctMaxMovingCorpses = 10 (4)

19:28:40 LOG: prj_ctMaxMovingCorpsesCoop = 5 (2)

19:28:40 LOG: prj_ctMaxMovingDebris = 100 (50)

19:28:40 LOG: prj_ctMaxMovingDebrisCoop = 40 (20)

19:28:40 LOG: prj_fDebrisScreenSizeRatioCull = 0.001 (0.01)

19:28:40 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.003 (0.015)

19:28:40 LOG: prj_iCPUSpeed = 4 (2)

19:28:40 LOG: prj_iFlashlightType = 3 (2)

19:28:40 LOG: prj_iGPUMemory = 4 (2)

19:28:40 LOG: prj_iGPUSpeed = 4 (2)

19:28:40 LOG: prj_smSubtitleMode_copy = 1 (2)

19:28:40 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=30,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=15,sys_iCPUMHz=3200,sys_iGPUDeviceID=3840,sys_strCPUVendor=AuthenticAMD,gfx_ulVideoMemoryMB=2047," ("")

19:28:40 LOG: prt_fParticleBias = 1.2 (1)

19:28:40 LOG: ren_bAmbientShadows = 0 (1)

19:28:40 LOG: ren_fLODBias = 0.5 (1)

19:28:40 LOG: ren_fMax3DRenderingMPix = 2 (0)

19:28:40 LOG: ren_fMirrorQuality = 1 (0.5)

19:28:40 LOG: ren_iMirrorLevelBias = 2 (0)

19:28:40 LOG: sfx_iMaxActiveSounds = 35 (25)

19:28:40 LOG: sha_bShadowTrilinearDithering = 0 (1)

19:28:40 LOG: sha_bVertexShadows = 0 (1)

19:28:40 LOG: sha_fFilledHighlightingDistance = 50 (30)

19:28:40 LOG: sha_fShadowTrilinearSpan = 0.5 (0.25)

19:28:40 LOG: sha_iMaxShockwaves = 40 (8)

19:28:40 LOG: shb_bForceBilinearFiltering = 0 (1)

19:28:40 LOG: shb_fCascadedStepFactor = 5 (4)

19:28:40 LOG: shb_fNearShadowDistance = 5 (4)

19:28:40 LOG: shb_iShadowAntialiasing = 0 (1)

19:28:40 LOG: shb_pixMaxShadowSize = 3072 (1536)

19:28:40 LOG: shb_pixShadowDensity = 96 (16)

19:28:40 LOG: snd_fVoiceCommVolume = 0.7 (1)

19:28:40 LOG: tex_iAnisotropy = 1 (4)

19:28:40 LOG: tex_iFiltering = 21 (22)

19:28:40 LOG: tex_pixMaxSize = 4096 (2048)

http://pastebin.com/7ixmjJmp is the full log

Hadn’t noticed this issue until I jumped up the building looking for secrets, then it was kinda obvious.

I guess we'll have to live with this one... :)