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Steam for Linux > Limited Beta > Konu Detayları
TF2: Crash on game initialization
Game starts well, shows servers' list and connects.
But when server's welcome screen had appeared game crashed.
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6 yorumdan 1 ile 6 arası gösteriliyor
Do you actually get to the menus before crashing? Mine crashes while it says 'Loading' in the bottom right when first opening - basically it just closes down the game and returns to the desktop with no error message or warning.
I can confirm this issue. I'm able to click Play on the main Steam window, and it downloads (or since it's downloaded) and launches. A window opens in Full Screen for about three seconds (black window with no menus or anything) and then closes.

Here is the information from my Help -> System Information.

Processor Information:
Vendor: AuthenticAMD
Speed: 2100 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Unsupported
SSE42: Unsupported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.10 (64 bit)
Kernel Name: Linux
Kernel Version: 3.5.0-19-generic
X Server vendor: The X.Org Foundation
X Server release: 11300000

Video Card:
Driver: ATI Technologies Inc. ATI Mobility Radeon HD 5000 Series

Driver Version: 4.2.11903 Compatibility Profile Context
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x1002
DeviceID: 0x68e1
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1200
Desktop Resolution: 1920 x 1200
Primary Display Size: 20.39" x 12.76" (24.02" diag)
51.8cm x 32.4cm (61.0cm diag)
Primary VRAM Not Detected

Sound card:
Audio device: Realtek ALC883

Memory:
RAM: 2003 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 298566 Mb
Largest Free Hard Disk Block: 172382 Mb

Installed software:

Recent Failure Reports:

Have a great day:)
Patrick.
I've just had this. Loaded, showed intro, showed whitish background for the menu and took a while like it's always done on the Linux beta but instead of showing the menu it threw me out.

Here's the dump: https://dl.dropbox.com/u/38280833/crash_20121210124819_1.dmp

My output:

Steam_SetMinidumpSteamID: Caching Steam ID: 76561197991123100 [API loaded no] AL lib: sdl.c:228: No OpenAL capture support in the SDL backend at this time. Installing breakpad exception handler for appid(gameoverlayui)/version(20121207153333_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Gtk-Message: Failed to load module "pk-gtk-module" Gtk-Message: Failed to load module "canberra-gtk-module" [1210/101318:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation Defaulting to false Defaulting to false Installing breakpad exception handler for appid(killingfloor-bin)/version(1.0_client) Defaulting to false Game update: AppID 1250 "Killing Floor", ProcID 17884, IP 80.237.153.69:7907 Game removed: AppID 1250 "Killing Floor", ProcID 17884 saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully Generating new string page texture 81: 256x256, total string texture memory is 3.33 MB Generating new string page texture 82: 128x256, total string texture memory is 3.46 MB Generating new string page texture 85: 64x256, total string texture memory is 3.52 MB Installing breakpad exception handler for appid(steam)/version(1354925460_client) Installing breakpad exception handler for appid(steam)/version(1354925460_client) Generating new string page texture 87: 384x256, total string texture memory is 3.92 MB Generating new string page texture 119: 128x256, total string texture memory is 4.05 MB Generating new string page texture 98: 256x256, total string texture memory is 4.31 MB Installing breakpad exception handler for appid(steam)/version(1354925460_client) Game update: AppID 440 "Team Fortress 2", ProcID 7938, IP 0.0.0.0:0 ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully SDL video target is 'x11' SDL video target is 'x11' SDL failed to create GL compatibility profile (whichProfile=0! This system supports the OpenGL extension GL_EXT_framebuffer_object. This system supports the OpenGL extension GL_EXT_framebuffer_blit. This system supports the OpenGL extension GL_EXT_framebuffer_multisample. This system DOES NOT support the OpenGL extension GL_APPLE_fence. This system supports the OpenGL extension GL_NV_fence. This system supports the OpenGL extension GL_ARB_sync. This system supports the OpenGL extension GL_EXT_draw_buffers2. This system supports the OpenGL extension GL_EXT_bindable_uniform. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. This system supports the OpenGL extension GL_ARB_map_buffer_range. This system supports the OpenGL extension GL_ARB_vertex_buffer_object. This system supports the OpenGL extension GL_ARB_occlusion_query. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. This system supports the OpenGL extension GL_ARB_vertex_array_bgra. This system supports the OpenGL extension GL_EXT_vertex_array_bgra. This system supports the OpenGL extension GL_ARB_framebuffer_object. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. This system supports the OpenGL extension GL_ARB_debug_output. This system supports the OpenGL extension GL_EXT_direct_state_access. This system supports the OpenGL extension GL_NV_bindless_texture. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory. This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. This system supports the OpenGL extension GL_NVX_gpu_memory_info. This system DOES NOT support the OpenGL extension GL_ATI_meminfo. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. This system supports the OpenGL extension GLX_EXT_swap_control_tear. GL_NV_bindless_texture: DISABLED GL_AMD_pinned_memory: DISABLED GL_EXT_texture_sRGB_decode: AVAILABLE Installing breakpad exception handler for appid(gameoverlayui)/version(20121207153333_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Gtk-Message: Failed to load module "pk-gtk-module" Gtk-Message: Failed to load module "canberra-gtk-module" [1210/124730:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation Using breakpad crash handler Setting breakpad minidump AppID = 440 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(440)/version(5140_client) Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Steam_SetMinidumpSteamID: Caching Steam ID: 76561197991123100 [API loaded yes] Steam_SetMinidumpSteamID: Setting Steam ID: 76561197991123100 ConVarRef m_rawinput doesn't point to an existing ConVar GL_NVX_gpu_memory_info: AVAILABLE GL_ATI_meminfo: UNAVAILABLE GL_NVX_gpu_memory_info: Total Dedicated: 3145728, Total Avail: 3145728, Current Avail: 2826756 GL_MAX_SAMPLES_EXT: 32 Gtk-Message: Failed to load module "pk-gtk-module" Gtk-Message: Failed to load module "canberra-gtk-module" [1210/124732:ERROR:resource_bundle.cc(411)] Failed to load /home/mikey/.local/share/Steam/SteamApps/moncompte21/Team Fortress 2/cef_gtk.pak Some features may not be available. [1210/124732:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3600 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4143972352 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3600 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4143972352 IDirect3DDevice9::Create: BackBufWidth: 1280, BackBufHeight: 1024, D3DFMT: 3, BackBufCount: 1, MultisampleType: 4, MultisampleQuality: 0 Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266 Loaded program cache file "glshaders.cfg", total keyvalues: 459, total successfully linked: 459 Precache: Took 22655 ms, Vertex 998, Pixel 1923 Game.so loaded for "Team Fortress" Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20121210124819_1.dmp success = yes response: CrashID=bp-40808fd2-d171-4a13-90b4-648e22121210 /home/mikey/.local/share/Steam/SteamApps/moncompte21/Team Fortress 2/hl2.sh: line 72: 7944 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" Game removed: AppID 440 "Team Fortress 2", ProcID 7944 saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully

My system:

Processor Information: Vendor: AuthenticAMD Speed: 3600 Mhz 4 logical processors 4 physical processors HyperThreading: Unsupported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Unsupported SSE42: Unsupported Network Information: Network Speed: Operating System Version: "Fedora release 17 (Beefy Miracle)" (64 bit) Kernel Name: Linux Kernel Version: 3.6.9-2.fc17.x86_64 X Server vendor: Fedora Project X Server release: 11204000 Video Card: Driver: NVIDIA Corporation GeForce GTX 660 Ti/PCIe/SSE2 Driver Version: 4.3.0 NVIDIA 310.19 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 60 Hz VendorID: 0x10de DeviceID: 0x1183 Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1280 x 1024 Desktop Resolution: 1280 x 1024 Primary Display Size: 13.31" x 10.63" (17.01" diag) 33.8cm x 27.0cm (43.2cm diag) Primary Bus: PCI Express 16x Primary VRAM: 3072 MB Supported MSAA Modes: 2x 4x 8x 16x Sound card: Audio device: Realtek ALC892 Memory: RAM: 3952 Mb Miscellaneous: UI Language: English LANG: en_US.utf8 Microphone: Not set Total Hard Disk Space Available: 129848 Mb Largest Free Hard Disk Block: 15882 Mb Installed software: Recent Failure Reports: Mon Dec 10 08:29:09 2012 GMT: file ''/tmp/dumps/assert_20121210082902_1.dmp'', upload yes: ''CrashID=bp-5ac05e7a-7dd8-4125-98f7-ed2cc2121210'' Mon Dec 10 12:48:23 2012 GMT: file ''/tmp/dumps/crash_20121210124819_1.dmp'', upload yes: ''CrashID=bp-40808fd2-d171-4a13-90b4-648e22121210''
Game starts well, shows servers' list and connects.
But when server's welcome screen had appeared game crashed.


I have same problem, but i found that sometimes tf2 run fine without any issues and fps rate equal to windows version. And sometimes it crash right on server welcome screen or i get poor performance. I am not sure, but i have suspicion that it depend on loaded map.
En son swalko tarafından düzenlendi; 11 Ara 2012 @ 2:28am
I'm experiencing a similar behavior. TF2 starts OK, it is also possible to initiate a connection to a server, or to startup the local training missions, but when entering the welcome screen it all grinds to a halt, sometimes sound is clipping.
Processor Information: Vendor: AuthenticAMD Speed: 2500 Mhz 2 logical processors 2 physical processors HyperThreading: Unsupported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Unsupported SSE42: Unsupported Network Information: Network Speed: Operating System Version: Ubuntu 12.04.1 LTS (32 bit) Kernel Name: Linux Kernel Version: 3.2.0-34-generic-pae X Server vendor: The X.Org Foundation X Server release: 11103000 Video Card: Driver: NVIDIA Corporation GeForce 8800 GT/PCIe/SSE2/3DNOW! Driver Version: 3.3.0 NVIDIA 310.14 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 60 Hz VendorID: 0x10de DeviceID: 0x611 Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1680 x 1050 Desktop Resolution: 1680 x 1050 Primary Display Size: 18.66" x 11.65" (21.97" diag) 47.4cm x 29.6cm (55.8cm diag) Primary Bus: PCI Express 16x Primary VRAM: 512 MB Supported MSAA Modes: 2x 4x 8x 16x Sound card: Audio device: Analog Devices AD1988B Memory: RAM: 4029 Mb Miscellaneous: UI Language: English LANG: en_US.UTF-8 Microphone: Not set Total Hard Disk Space Available: 233770 Mb Largest Free Hard Disk Block: 198241 Mb Installed software: Recent Failure Reports: Sat Dec 15 20:41:08 2012 GMT: file ''/tmp/dumps/crash_20121215214102_1.dmp'', upload yes: ''CrashID=bp-328f5de0-fce3-48ce-bb2a-ab3b32121215'' Sat Dec 15 21:00:13 2012 GMT: file ''/tmp/dumps/crash_20121215220006_1.dmp'', upload yes: ''CrashID=bp-561fa2db-36a2-4a7d-961d-132952121215'' Sat Dec 15 21:00:42 2012 GMT: file ''/tmp/dumps/assert_20121215220041_1.dmp'', upload yes: ''CrashID=bp-11de90b4-7c6d-4d82-8ab7-6eb9a2121215 '' Sat Dec 15 21:00:44 2012 GMT: file ''/tmp/dumps/assert_20121215220043_1.dmp'', upload yes: ''CrashID=bp-b2e4bee8-2e57-4f74-a316-56bee2121215 ''
Senhor Marim ARCE tarafından gönderilen ileti:
I'm experiencing a similar behavior. TF2 starts OK, it is also possible to initiate a connection to a server, or to startup the local training missions, but when entering the welcome screen it all grinds to a halt, sometimes sound is clipping.
Processor Information: Vendor: AuthenticAMD Speed: 2500 Mhz 2 logical processors 2 physical processors HyperThreading: Unsupported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Unsupported SSE42: Unsupported Network Information: Network Speed: Operating System Version: Ubuntu 12.04.1 LTS (32 bit) Kernel Name: Linux Kernel Version: 3.2.0-34-generic-pae X Server vendor: The X.Org Foundation X Server release: 11103000 Video Card: Driver: NVIDIA Corporation GeForce 8800 GT/PCIe/SSE2/3DNOW! Driver Version: 3.3.0 NVIDIA 310.14 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 60 Hz VendorID: 0x10de DeviceID: 0x611 Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1680 x 1050 Desktop Resolution: 1680 x 1050 Primary Display Size: 18.66" x 11.65" (21.97" diag) 47.4cm x 29.6cm (55.8cm diag) Primary Bus: PCI Express 16x Primary VRAM: 512 MB Supported MSAA Modes: 2x 4x 8x 16x Sound card: Audio device: Analog Devices AD1988B Memory: RAM: 4029 Mb Miscellaneous: UI Language: English LANG: en_US.UTF-8 Microphone: Not set Total Hard Disk Space Available: 233770 Mb Largest Free Hard Disk Block: 198241 Mb Installed software: Recent Failure Reports: Sat Dec 15 20:41:08 2012 GMT: file ''/tmp/dumps/crash_20121215214102_1.dmp'', upload yes: ''CrashID=bp-328f5de0-fce3-48ce-bb2a-ab3b32121215'' Sat Dec 15 21:00:13 2012 GMT: file ''/tmp/dumps/crash_20121215220006_1.dmp'', upload yes: ''CrashID=bp-561fa2db-36a2-4a7d-961d-132952121215'' Sat Dec 15 21:00:42 2012 GMT: file ''/tmp/dumps/assert_20121215220041_1.dmp'', upload yes: ''CrashID=bp-11de90b4-7c6d-4d82-8ab7-6eb9a2121215 '' Sat Dec 15 21:00:44 2012 GMT: file ''/tmp/dumps/assert_20121215220043_1.dmp'', upload yes: ''CrashID=bp-b2e4bee8-2e57-4f74-a316-56bee2121215 ''

I have exactly the same issue on my Dell XPS M1730 with Nvidia GT8700M. Although sometimes i do get connected but usually performance will be pretty poor.
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Steam for Linux > Limited Beta > Konu Detayları