Steam for Linux > Limited Beta > 제목 정보
Shigutso 2012년 11월 30일 오후 3시 56분
Issue Report: Team Fortress 2 crashed right before entering a community server.
After downloading a lot of files, right before loading the server's map/game mode, TF2 crashed.

Terminal output:
Gtk-Message: Failed to load module "overlay-scrollbar"
[1130/213745:ERROR:resource_bundle.cc(411)] Failed to load /home/vitor/Steam/SteamApps/vitorgatti/Team Fortress 2/cef_gtk.pak
Some features may not be available.
[1130/213745:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2300 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4146069504
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2300 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4146069504
IDirect3DDevice9::Create: BackBufWidth: 1152, BackBufHeight: 864, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Loaded program cache file "glshaders.cfg", total keyvalues: 752, total successfully linked: 752
Precache: Took 6830 ms, Vertex 1021, Pixel 2227
Game.so loaded for "Team Fortress"
Installing breakpad exception handler for appid(hl2_linux)/version(1.0_client)
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2300 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4146069504
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2300 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4146069504
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2300 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4146069504
Game update: AppID 440 "Team Fortress 2", ProcID 11606, IP 177.133.101.187:27015
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20121130214755_1.dmp
success = yes
response: CrashID=bp-2b7923dc-6bb8-4de6-879c-f73c12121130

/home/vitor/Steam/SteamApps/vitorgatti/Team Fortress 2/hl2.sh: line 72: 11606 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
CCrossProcessPipe::BWrite wrote too few bytes: 32 (Broken pipe). Continuing.
Game removed: AppID 440 "Team Fortress 2", ProcID 11606
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully

System Info:
Processor Information:
Vendor: AuthenticAMD
Speed: 2300 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.10 (64 bit)
Kernel Name: Linux
Kernel Version: 3.7.0-4-generic
X Server vendor: The X.Org Foundation
X Server release: 11300901

Video Card:
Driver: NVIDIA Corporation GeForce GTX 550 Ti/PCIe/SSE2

Driver Version: 4.3.0 NVIDIA 310.19
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x10de
DeviceID: 0x1244
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1280 x 1024
Desktop Resolution: 1280 x 1024
Primary Display Size: 13.31" x 10.63" (17.01" diag)
33.8cm x 27.0cm (43.2cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1023 MB
Supported MSAA Modes: 2x 4x 8x 16x

Sound card:
Audio device: Realtek ALC662 rev1

Memory:
RAM: 3954 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 903961 Mb
Largest Free Hard Disk Block: 189967 Mb

Installed software:

Recent Failure Reports:
Fri Nov 30 23:47:59 2012 GMT: file ''/tmp/dumps/crash_20121130214755_1.dmp'', upload yes: ''CrashID=bp-2b7923dc-6bb8-4de6-879c-f73c12121130
''

Game map was arena_freight.
Shigutso님이 마지막으로 수정; 2012년 11월 30일 오후 4시 02분
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Frank 2012년 12월 3일 오후 1시 35분 
Does this always happen when loading the arena_freight map? Also, have you had any issues with other maps (e.g. dustbowl, hightower, etc.)?
Shigutso 2012년 12월 3일 오후 6시 29분 
Frank님이 먼저 게시:
Does this always happen when loading the arena_freight map? Also, have you had any issues with other maps (e.g. dustbowl, hightower, etc.)?

Thanks for your reply!

Other maps loaded without problems.
Now that you mentioned, I tried to create a local server with this map.
Everything loaded OK.
Maybe it was something with the game mode inside the community server.
But, as there was people playing in the server, I guess the game crashed because of some Linux or TF2 (for Linux) bug.
Shigutso님이 마지막으로 수정; 2012년 12월 3일 오후 6시 29분
Frank 2012년 12월 4일 오후 2시 49분 
No problem Shigutso. Have you tried the arena_freight map since then?
Shigutso 2012년 12월 5일 오후 2시 51분 
Tried a couple minutes ago.
Different server. Same map. Same crash.

Terminal output:
Gtk-Message: Failed to load module "overlay-scrollbar"
[1205/203120:ERROR:resource_bundle.cc(411)] Failed to load /home/vitor/Steam/SteamApps/vitorgatti/Team Fortress 2/cef_gtk.pak
Some features may not be available.
[1205/203120:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2300 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4146069504
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2300 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4146069504
IDirect3DDevice9::Create: BackBufWidth: 1152, BackBufHeight: 864, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
Loaded program cache file "glshaders.cfg", total keyvalues: 792, total successfully linked: 792
Precache: Took 6788 ms, Vertex 1024, Pixel 2238
Game.so loaded for "Team Fortress"
Installing breakpad exception handler for appid(hl2_linux)/version(1.0_client)
Game update: AppID 440 "Team Fortress 2", ProcID 2290, IP 103.23.148.45:27067
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20121205204725_1.dmp
success = yes
response: CrashID=bp-7e2b0e99-5e8f-4034-bab6-490e72121205

/home/vitor/Steam/SteamApps/vitorgatti/Team Fortress 2/hl2.sh: line 72: 2290 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
CCrossProcessPipe::BWrite wrote too few bytes: 32 (Broken pipe). Continuing.
Game removed: AppID 440 "Team Fortress 2", ProcID 2290
Generating new string page texture 156: 16x256, total string texture memory is 2.67 MB
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully

Just to add, but I don't know if this means anything to this bug:
I'm playing in windowed mode and using gnome-session-fallback desktop environment.
JoJo 2012년 12월 5일 오후 7시 02분 
The same, i have the problem when i join to another server with unnoficial map
CTF_Convoy

mikesart 2012년 12월 17일 오후 6시 51분 
Can someone try to repro this and post the CrashID here if it's still happening? Thanks much.
Shigutso 2012년 12월 23일 오전 4시 46분 
mikesart님이 먼저 게시:
Can someone try to repro this and post the CrashID here if it's still happening? Thanks much.

I can't confirm for sure, because I had a hard time finding a server with this map, but when I finally found one, it loaded correctly.
This showed up in the terminal, btw:

Game update: AppID 440 "Team Fortress 2", ProcID 17014, IP 199.241.28.233:27015
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)

:-)
Shigutso님이 마지막으로 수정; 2012년 12월 23일 오전 4시 47분
mikesart 2012년 12월 23일 오전 10시 09분 
Got it. Thanks for checking that.
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