cendalire Nov 21, 2012 @ 8:28pm
TF2 controller support?
Is anyone else having luck in using a gamepad with TF2? I've been needing to use a keymapper (qjoypad) to map my PS3 controller buttons to keyboard and mouse controls.

For reference, And Yet It Moves seems to just work with my PS3 controller, so it seems to be a per-game issue.
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Ronaldus Happening Paulus XVIII Nov 21, 2012 @ 9:44pm 
I've managed to use mine. Everything works like it does in Windows. I just can't aim my gun manually.

I'm still using some cheap playstation style joypad that I bought for $10 about 5 years ago.

I don't know PS3 controllers have a different device and interface, but mine is some USB-HID, and is automatically detected by the kernel through joydev which creates the device file /dev/input/js0.

Maybe the source engine is only checking for this specific device file path?
cendalire Nov 21, 2012 @ 9:57pm 
My PS3 controller gets mapped to /dev/input/js0 as well. I get the same results whether I'm connecting it via USB or Bluetooth.
ThOR27 Nov 22, 2012 @ 4:43am 
Same here with my Razer Onza (XBOX360 compatible controller), it works fine on SS3
cmos6502 Nov 22, 2012 @ 7:47pm 
If you are using a 360 controller you really need to open a command console and "exec 360controler", it's a settings file that sets up all the 360 joystick features. If you don't do it, the defaults will rarely work well (like being able to aim with the right stick). I'd also recommend changing some of the settings if you are serious about using a pad. There are a lot of settings for the joystick, far more than you'd ever imagine. I'm pretty sure there are some wiki pages that cover some of them for TF2. The 360 setup file that comes with TF2 should be considered a starting place.

If you have more than one joystick attached or a wireless 360 adapter (which tells SDL you have 4 sticks) TF2 will crash when you start, the patch for that hasn't gone out yet. Most likely after Thanksgiving.

ThOR27 Nov 28, 2012 @ 3:33pm 
Originally posted by cmos6502:
If you are using a 360 controller you really need to open a command console and "exec 360controler", it's a settings file that sets up all the 360 joystick features. If you don't do it, the defaults will rarely work well (like being able to aim with the right stick). I'd also recommend changing some of the settings if you are serious about using a pad. There are a lot of settings for the joystick, far more than you'd ever imagine. I'm pretty sure there are some wiki pages that cover some of them for TF2. The 360 setup file that comes with TF2 should be considered a starting place.

If you have more than one joystick attached or a wireless 360 adapter (which tells SDL you have 4 sticks) TF2 will crash when you start, the patch for that hasn't gone out yet. Most likely after Thanksgiving.

It took a bit look to go back to this thread but with this I could manage to play with my gamepad! Thanks :)

Anyway it's a pretty bad joystick support compared to what Serious Sam 3 can offer (at least for XBOX360 Compatible controllers) that have force feedback, can use menu entirely on joystick and in gameplay we also have quick weapon change on dpad.
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Date Posted: Nov 21, 2012 @ 8:28pm
Posts: 5