安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
EDIT: Zoot, and you which one?
No, I'm not kidding.
Think about this for a second: If Activision ported their flagship game to Linux, don't you think that it will make other developers open their eyes?
Or at least, it will be a milestone in Linux gaming development, as much as I dislike the game and its fanbase.
However I would gladly drop my favorite for the sake of something big to be ported and held as milestone just like Ryan described before. For the sake of big serious porting to linux!
With steam and steamworks on linux it would be much easier for developers to make a decision, especially for those who already are active Steam developers.
Valve porting it's own games on Steam is a good start (and easiest one), but I'd rather see them helping others adopt and port new games on early stages of development, not trying to convince developers to port their old games on linux.