Steam for Linux

Steam for Linux

Momonekosama~<3 [Magical kitteh] Sep 25, 2013 @ 12:08pm
SteamOS and Streaming
So I know SteamOS is promising onlive-like streaming from windows PC's to SteamOS. My question is. Will it work on ALL linux machines, or just SteamOS?

The reason I ask is because if it's built into the Steam4Linux Client, too connect to a windows machine to stream games, using it as the rendering platform and so forth (even if it's a game that's been ported to linux.)
That would help me a ton, because my room gets really really hot, and the computer doesn't help with the temperature. I'm having to run a air conditioner at 18C during the Summer and 21-24C during winter, just to keep me cool.

Thing is, after hearing this, I was excited because if it works as part of the steam client, I could buy a cubie board and attach it to my monitor, to be used as my main system, and set my computer in the basement, to basically be a Steam-Stream server. It would process and run all my games, where as the little cubie board would be sufficient enough to run the web-browser, and do all the web-browsing.

Another thing the people whom are working on SteamOS should consider, is Mac and Windows support for the stream (I know, redundant...) I say this though, because say for example you have a windows netbook you'd love to play on, but obviously, a netbook can't run very many games. So having the ability for Windows to stream to a Windows machine, means any computer in the house running Windows, can be used to play games. Same thing with Macs, except say there is a PC exlcusive, well now you can play it on your Mac (though, if valve wants to convert everyone to use Linux, I guess they ought not support Windows & Mac >:3)

Another thing I would be excite about (though it's definitely not a necessity, they're doing enough as it is.) Would be to allow me to forward ports at the firewall, and connect to my steam stream server anywhere I go. This way I can always play my games, no matter what machine I'm on, right from where I left off and such. I could imagine the input lag and such, but if it gets well optimized, it could be better than onlive's input lag.
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Showing 1-7 of 7 comments
bitcrusher Sep 25, 2013 @ 12:17pm 
yes
- arch - Sep 25, 2013 @ 6:42pm 
If the streaming is powered by Miracast, then yes.
intok Sep 26, 2013 @ 1:06am 
my guess is that the streaming software will be tied to your Steam "family sharing" account and thus wil require an x86 based machine. This leaves you with machines in the 3.9-20w range to stream to while your gaming box is somewhere naturally cooler, like the basement.
ΖΩΝ Sep 26, 2013 @ 1:23am 
I don't really get why it would be tied to family sharing. And, supposing it is just a software thing, it certainly won't be "tied" to steamOS -- it's open source, so anything helpful from steamOS could likely be used on any old Linux install
intok Sep 26, 2013 @ 2:09am 
The OS is open, but the OS is just a means to ensure proper libs and driver versions as well as a GUI optimized for using a game controller as the only input method. Everything else will likely be part of the closed source Steam client running on top of it. However you'll still be able to run Steam on all existing supported platforms, but things won't be as seemless.

Look at it this way:
Gaming box is running SteamOS

You want to play a heavy system requirements game on the Nettop class HTPC also running SteamOS, you log in on the tv, select the game you want to play but instead of launching it locally you launch it from the gaming box in the other room but the rendered output appears on the TV instead of the gaming rig's monitor.

SteamOS will most certainly not be a drop in replacement for a standard Linux distro, If you are expecting something like MythTV or XBMC capabilities you'll be dissapointed as running a full set of repos is more work then is necessary for Valve and as such if you want to run something like LibreOffice you'll have to add your own repos.

Is it a bad thing? Not really, its a designed to be a game console that just happens to have commodity hardware and an OS that easily modifiable by anyone.

I'd just tweak it to run as an HTPC backend server, a few TV tuners and a dozen TB of storage running on an 8 core CPU with 16-32Gb of ram running a torrent client in the background and serving up games to the thin client like box in the living room.
Last edited by intok; Sep 26, 2013 @ 2:13am
Momonekosama~<3 [Magical kitteh] Sep 27, 2013 @ 11:57am 
Originally posted by intok:
The OS is open, but the OS is just a means to ensure proper libs and driver versions as well as a GUI optimized for using a game controller as the only input method. Everything else will likely be part of the closed source Steam client running on top of it. However you'll still be able to run Steam on all existing supported platforms, but things won't be as seemless.

Look at it this way:
Gaming box is running SteamOS

You want to play a heavy system requirements game on the Nettop class HTPC also running SteamOS, you log in on the tv, select the game you want to play but instead of launching it locally you launch it from the gaming box in the other room but the rendered output appears on the TV instead of the gaming rig's monitor.

SteamOS will most certainly not be a drop in replacement for a standard Linux distro, If you are expecting something like MythTV or XBMC capabilities you'll be dissapointed as running a full set of repos is more work then is necessary for Valve and as such if you want to run something like LibreOffice you'll have to add your own repos.

Is it a bad thing? Not really, its a designed to be a game console that just happens to have commodity hardware and an OS that easily modifiable by anyone.

I'd just tweak it to run as an HTPC backend server, a few TV tuners and a dozen TB of storage running on an 8 core CPU with 16-32Gb of ram running a torrent client in the background and serving up games to the thin client like box in the living room.

Hence why I was hoping that the Streaming capability would be implemented into the client as well as SteamOS' special client. Because it isn't a drop in replacement for any other Linux. If I could get Slackware running on even a tiny x86 machine, install steam, and have it stream to my desktop, I also have the ability to browse the web comfortably, do school work, and so on so forth. If it really is only going to be a steamOS' only thing, not built into a standardized client, it would mean dual booting. I don't necessarily mind that, but rebooting just to play games is silly as it is, and is the only reason why I keep windows around. That and if it was built into the standardized client, you wouldn't have any issues with cross-architecture necessarily. I could run steam on my ARM computer, and stream games to my monitor, from the headless computer in the basement.
bitcrusher Sep 27, 2013 @ 2:27pm 
^steambox will be open so you can do whatever you want with it.
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Date Posted: Sep 25, 2013 @ 12:08pm
Posts: 7